misc.c: add a few basic clock functions

This commit is contained in:
2024-03-28 08:33:27 +01:00
parent ad704c216b
commit ad8a9609ce
5 changed files with 160 additions and 34 deletions

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src/misc.c Normal file
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/* misc.c - generic/catchall functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <time.h>
#include "chessdefs.h"
/*
* 1 sec = 1000 millisec
* 1 millisec = 1000 microsec
* 1 microsec = 1000 nanosec
* milli = sec * 1000 + nanosec / 1000000
*
*/
/* We use microsec for all intermediate calcluation */
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
#define MILLI_IN_SEC 1000ll /* millisecond in second */
#define MICRO_IN_MILLI 1000ll
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
/**
* clock_start - start or restart a clock.
* @clock: &mclock_t clock
*
* Save current time according to @clock type.
*/
void clock_start(mclock_t *clock)
{
clock_gettime(clock->clocktype, &clock->start);
}
/**
* clock_init - initializes a clock type.
* @clock: &mclock_t clock
* @type: clock type
*
* See the clock_gettime(2) for details.
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
*/
void clock_init(mclock_t *clock, clockid_t type)
{
clock->clocktype = type;
clock_start(clock);
}
/**
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
* @clock: &mclock_t clock
*
* The elapsed time is calculated between current time and last clock_start(@clock)
* call time.
*
* @return: microseconds elapsed since last clock_start().
*/
s64 clock_elapsed_μs(mclock_t *clock)
{
struct timespec current;
s64 μs;
clock_gettime(clock->clocktype, &current);
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
return μs;
}
/**
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
* @clock: &mclock_t clock
*
* The elapsed time is calculated between current time and last clock_start(@clock)
* call time.
*
* @return: milliseconds elapsed since last clock_start().
*/
s64 clock_elapsed_ms(mclock_t *clock)
{
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
}
/**
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
* @clock: &mclock_t clock
*
* The elapsed time is calculated between current time and last clock_start(@clock)
* call time.
*
* @return: seconds elapsed since last clock_start().
*/
double clock_elapsed_sec(mclock_t *clock)
{
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
}