pod_dup(): duplicate also pieces list

This commit is contained in:
2021-11-15 11:23:37 +01:00
parent f0e1836f2f
commit a28cd5c492
5 changed files with 39 additions and 22 deletions

View File

@@ -147,10 +147,10 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
FILE2C(GET_F(to)),
RANK2C(GET_R(to)));
# endif
/* impossible if opponent king is attacked
*/
if (COLOR(piece) != pos->turn)
return NULL;
/* invalid position if opponent king is attacked
*/
if (board[to].piece & KING) {
# ifdef DEBUG_MOVE
log_i(2, "invalid position: opponent king [%c%c] is in check.\n",
@@ -160,22 +160,20 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
}
if (!(move = pool_get(moves_pool)))
return NULL;
list_add(&move->list, &pos->moves);
move->piece = piece;
move->from = from;
move->to = to;
move->taken = board[to].piece;
move->flags = M_NORMAL;
move->pos = NULL;
if (move->taken)
move->flags |= M_CAPTURE;
list_add(&move->list, &pos->moves);
move->newpos = pos_dup(pos);
# ifdef DEBUG_MOVE
log_i(3, "added move from %c%c to %c%c\n",
FILE2C(GET_F(move->from)),
RANK2C(GET_R(move->from)),
FILE2C(GET_F(move->to)),
RANK2C(GET_R(move->to)));
FILE2C(GET_F(move->from)), RANK2C(GET_R(move->from)),
FILE2C(GET_F(move->to)), RANK2C(GET_R(move->to)));
# endif
return move;
}
@@ -191,8 +189,8 @@ void move_del(struct list_head *ptr)
# endif
/* TODO: remove move->pos if non null */
if (move->pos) {
pos_clear(move->pos);
if (move->newpos) {
pos_clear(move->newpos);
}
list_del(ptr);
pool_add(moves_pool, move);
@@ -223,6 +221,7 @@ static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
move_t *move;
piece_t promote;
unsigned char color = COLOR(piece);
pos_t *newpos;
if (color != pos->turn)
return NULL;
@@ -231,6 +230,8 @@ static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
if ((move = move_add(pos, piece, from, to))) {
move->flags |= M_PROMOTION;
move->promotion = promote | color;
newpos = move->newpos;
//piece_del(&newpos->board[from].s_piece);
}
}
} else {
@@ -300,8 +301,10 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
# endif
//log_f(2, "pawn move2 mobility\n");
pos->mobility[vcolor]++;
if (doit && (move = move_pawn_add(pos, piece | color, square, new, rank7)))
if (doit &&
(move = move_pawn_add(pos, piece | color, square, new, rank7))) {
count++;
}
}
}
}