eval_t: s16 + add in pos_t + remove useless opening pieces values
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@@ -37,15 +37,20 @@ struct command {
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};
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int execute_line (pos_t *, struct command *, char *);
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struct command *find_command (char *);
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int string_trim (char *str);
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/* The names of functions that actually do the manipulation. */
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/* standard UCI commands */
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int do_ucinewgame(pos_t *, char *);
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int do_uci(pos_t *, char *);
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int do_isready(pos_t *, char *);
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int do_position(pos_t *, char *);
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/* commands *NOT* in UCI standard */
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int do_moves(pos_t *, char *);
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int do_diagram(pos_t *, char *);
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int do_perft(pos_t *, char *);
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@@ -70,22 +75,6 @@ struct command commands[] = {
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{ "diagram", do_diagram, "(not UCI) print current position diagram" },
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{ "hist", do_hist, "(not UCI) print history states" },
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/*
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* { "init", do_init, "Set position to normal start position" },
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* { "genmove", do_genmoves, "Generate move list for " },
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* { "prmoves", do_prmoves, "Print position move list" },
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* // { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
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* { "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
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* { "memstats", do_memstats, "Generate next move list" },
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* { "eval", do_eval, "Eval current position" },
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* { "simple-eval", do_simple_eval, "Simple eval current position" },
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* { "do_move", do_move, "execute nth move on current position" },
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* { "debug", do_debug, "Set log level to LEVEL" },
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* { "depth", do_depth, "Set search depth to N" },
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* { "search", do_search, "Search best move (negamax)" },
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* { "pvs", do_pvs, "Search best move (Principal Variation Search)" },
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*/
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{ NULL, (int(*)()) NULL, NULL }
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};
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