experiment: add pos_set_checkers_pinners_blockers()
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@@ -24,6 +24,7 @@
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#include "chessdefs.h"
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#include "position.h"
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#include "bitboard.h"
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#include "hyperbola-quintessence.h"
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#include "fen.h"
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#include "piece.h"
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#include "util.h"
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@@ -194,17 +195,83 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
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* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
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* some calculation will be done once.
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*/
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/*
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* void pos_set_checkers_pinners_blockers(pos_t *pos)
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* {
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* bitboard_t b_bb = pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP];
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* bitboard_t r_bb = pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK];
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* bitboard_t q_bb = pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN];
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*
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* /\* find out first piece on every diagonal *\/
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*
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* }
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*/
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void pos_set_checkers_pinners_blockers(pos_t *pos)
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{
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int us = pos->turn, them = OPPONENT(us);
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bitboard_t occ = pos_occ(pos);
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bitboard_t attackers;
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bitboard_t checkers = 0, blockers = 0, pinners = 0;
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bitboard_t targets, tmpcheckers, tmpblockers, tmppinners, tmpbb;
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square_t king = pos->king[us];
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bitboard_t king_bb = mask(king);
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int pinner;
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/* bishop type - we attack with a bishop from king position */
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attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
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/* targets is all "target" pieces if K was a bishop */
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targets = hyperbola_bishop_moves(occ, king) & occ;
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/* checkers = only opponent B/Q */
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tmpcheckers = targets & attackers;
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checkers |= tmpcheckers;
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/* maybe blockers = not checkers */
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tmpblockers = targets & ~tmpcheckers;
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/* we find second targets, by removing only first ones (excl. checkers) */
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targets = hyperbola_bishop_moves(occ ^ tmpblockers, king) ^ tmpcheckers;
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/* pinners = only B/Q */
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tmppinners = targets & attackers;
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pinners |= tmppinners;
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//tmpblockers = 0;
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/* blockers = we find occupied squares between pinner and king */
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bit_for_each64(pinner, tmpbb, tmppinners)
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blockers |= bb_between[pinner][king] & tmpblockers;
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//blockers |= tmpblockers;
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/* same for rook type */
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attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
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/* targets is all "target" pieces if K was a bishop */
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targets = hyperbola_rook_moves(occ, king) & occ;
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/* checkers = only opponent B/Q */
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tmpcheckers = targets & attackers;
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checkers |= tmpcheckers;
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/* maybe blockers = not checkers */
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tmpblockers = targets & ~tmpcheckers;
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/* we find second targets, by removing only first ones (excl. checkers) */
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targets = hyperbola_rook_moves(occ ^ tmpblockers, king) ^ tmpcheckers;
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/* pinners = only B/Q */
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tmppinners = targets & attackers;
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pinners |= tmppinners;
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//tmpblockers = 0;
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/* blockers = we find occupied squares between pinner and king */
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bit_for_each64(pinner, tmpbb, tmppinners)
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blockers |= bb_between[pinner][king] & tmpblockers;
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//blockers |= tmpblockers;
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/* pawns */
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attackers = pos->bb[them][PAWN];
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targets = pawn_shift_upleft(king_bb, us) | pawn_shift_upright(king_bb, us);
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checkers |= targets & attackers;
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/* knight */
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attackers = pos->bb[them][KNIGHT];
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targets = bb_knight_moves(attackers, king);
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checkers |= targets;
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pos->checkers = checkers;
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pos->pinners = pinners;
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pos->blockers = blockers;
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}
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/**
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* pos_set_pinners_blockers() - set position pinners and blockers.
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