add structure for eval parameters

This commit is contained in:
2024-07-25 09:27:06 +02:00
parent c93ed5ba01
commit 4733a1d65f
10 changed files with 375 additions and 149 deletions

View File

@@ -20,6 +20,47 @@
#include "eval.h"
#include "eval-simple.h"
/**
* calc_phase - calculate position phase
* @pos: &position
*
* This function should be calculated when a new position is setup, or as
* a verification of an incremental one.
* phase is clamped between 0 (opening) and 24 (ending).
*
* @return:
*/
s16 calc_phase(pos_t *pos)
{
int phase = ALL_PHASE;
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
phase = max(phase, 0);
# ifdef DEBUG_EVAL
printf("calc phase:%d\n", phase);
# endif
return phase;
}
/*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {
* return pos->mobility[color];
* }
*
*
* inline eval_t eval_square_control(pos_t *pos, bool color)
* {
* return popcount64(pos->controlled[color]);
* }
*/
/*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {