comments, removal useless Makefile CFLAGS, etc...

This commit is contained in:
2024-04-14 09:10:31 +02:00
parent 0330696f87
commit 2b72fac45e
3 changed files with 14 additions and 14 deletions

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@@ -70,15 +70,14 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
#CPPFLAGS += -DDEBUG_FEN # FEN decoding #CPPFLAGS += -DDEBUG_FEN # FEN decoding
# attack.c # attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details #CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers #CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
#CPPFLAGS += -DDEBUG_EVAL # eval functions #CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management #CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search #CPPFLAGS += -DDEBUG_SEARCH # move search
CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
# remove extraneous spaces (due to spaces before comments) # remove extraneous spaces (due to spaces before comments)
CPPFLAGS := $(strip $(CPPFLAGS)) CPPFLAGS := $(strip $(CPPFLAGS))

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@@ -108,12 +108,12 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][PAWN]; to = pos->bb[c][PAWN];
tmp = pawn_shift_upleft(sqbb, opp) & to; tmp = pawn_shift_upleft(sqbb, opp) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att pawn upleft", tmp); bb_print("att pawn upleft", tmp);
# endif # endif
tmp = pawn_shift_upright(sqbb, opp) & to; tmp = pawn_shift_upright(sqbb, opp) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att pawn upright", tmp); bb_print("att pawn upright", tmp);
# endif # endif
@@ -121,13 +121,13 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][KNIGHT]; to = pos->bb[c][KNIGHT];
tmp = bb_knight_moves(to, sq); tmp = bb_knight_moves(to, sq);
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att knight", tmp); bb_print("att knight", tmp);
# endif # endif
to = pos->bb[c][KING]; to = pos->bb[c][KING];
tmp = bb_king_moves(to, sq); tmp = bb_king_moves(to, sq);
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att king", tmp); bb_print("att king", tmp);
# endif # endif
@@ -135,7 +135,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN]; to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
tmp = hyperbola_bishop_moves(occ, sq) & to; tmp = hyperbola_bishop_moves(occ, sq) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att bishop/queen", tmp); bb_print("att bishop/queen", tmp);
# endif # endif
@@ -143,7 +143,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN]; to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
tmp = hyperbola_rook_moves(occ, sq) & to; tmp = hyperbola_rook_moves(occ, sq) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att rook/queen", tmp); bb_print("att rook/queen", tmp);
bb_print("ATTACKERS", attackers); bb_print("ATTACKERS", attackers);
printf("attackers=%lx\n", attackers); printf("attackers=%lx\n", attackers);

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@@ -18,8 +18,8 @@
#include <ctype.h> #include <ctype.h>
#include <assert.h> #include <assert.h>
#include "brlib.h" #include <brlib.h>
#include "bitops.h" #include <bitops.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "position.h" #include "position.h"
@@ -65,6 +65,7 @@ pos_t *pos_dup(const pos_t *pos)
/** /**
* pos_del() - delete a position. * pos_del() - delete a position.
* @pos: &position. * @pos: &position.
*
*/ */
void pos_del(pos_t *pos) void pos_del(pos_t *pos)
{ {
@@ -158,7 +159,7 @@ end:
* Get a bitboard of all checkers on @color king. * Get a bitboard of all checkers on @color king.
* Just a wrapper over @sq_attackers(). * Just a wrapper over @sq_attackers().
* *
* @return: a bitboard of attackers. * @return: a bitboard of checkers.
*/ */
bitboard_t pos_checkers(const pos_t *pos, const color_t color) bitboard_t pos_checkers(const pos_t *pos, const color_t color)
{ {
@@ -171,7 +172,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
* @pos: &position * @pos: &position
* *
* Set position checkers, pinners and blockers on player-to-play king. * Set position checkers, pinners and blockers on player-to-play king.
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as * It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
* some calculation will be done once. * some calculation will be done once.
*/ */
void pos_set_checkers_pinners_blockers(pos_t *pos) void pos_set_checkers_pinners_blockers(pos_t *pos)