start bitboard integration
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@@ -5,7 +5,7 @@
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* Some rights reserved. See COPYING.
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*
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* You should have received a copy of the GNU General Public License along with this
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* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.htmlL>.
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* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
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*
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@@ -14,7 +14,7 @@
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#ifndef CHESSDEFS_H
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#define CHESSDEFS_H
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#include "bits.h"
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#include <bits.h>
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/* piece_t bits structure
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*/
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@@ -31,6 +31,19 @@ enum {
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E_KING,
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};
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/* pos_t bitboards tables
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*/
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enum {
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BB_ALL = 0, /* OR of all bitboards */
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BB_UNUSED, /* future use ? */
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BB_PAWN = E_PAWN,
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BB_KNIGHT,
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BB_BISHOP,
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BB_ROOK,
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BB_QUEEN,
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BB_KING,
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BB_END
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};
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/* piece bitmask in piece_t
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*/
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@@ -44,6 +57,8 @@ enum {
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KING = 1 << (E_KING - 1), /* 0x40 01000000 */
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};
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#define PIECETOBB(p) (ffs64(PIECE(p))) /* from piece_t to bb piece array */
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#define WHITE 0 /* 0x00 00000000 */
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#define BLACK 1 /* 0x01 00000001 */
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#define OPPONENT(p) !(p)
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