add repetition detection, root position count
- hist.c: add hist_next() - get next entry in history - state_t: remove plycount, clock_50 -> ply50, add phase, repcount - pos_t: add plycount, plyroot - state_t moved to chessdefs.h - perft-test: split perft from do_perft (todo for perft_alt) - position.c: add pos_repcount() - search.c: add is_draw() - uci: set root position (after moves), adjust history moves repcount
This commit is contained in:
2
Makefile
2
Makefile
@@ -415,7 +415,7 @@ TEST += movedo-test perft-test tt-test
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PIECE_OBJS := piece.o
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PIECE_OBJS := piece.o
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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hq.o attack.o hash.o init.o util.o alloc.o move.o \
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hq.o attack.o hash.o init.o util.o alloc.o move.o \
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eval.o eval-defs.o eval-simple.o
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eval.o eval-defs.o eval-simple.o hist.o
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BB_OBJS := $(FEN_OBJS)
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BB_OBJS := $(FEN_OBJS)
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MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
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MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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@@ -37,10 +37,10 @@ int main(int ac, char **av)
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pos_t *pos;
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pos_t *pos;
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int opt;
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int opt;
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printf("brchess " VERSION "\n");
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init_all();
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init_all();
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pos = pos_new();
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pos = pos_new();
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hist_link(pos);
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printf("Engine ready.\n");
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printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
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// size_t len = 0;
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// size_t len = 0;
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// char *str = NULL;
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// char *str = NULL;
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@@ -85,9 +85,9 @@ typedef struct __movelist_s movelist_t;
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/* basic types
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/* basic types
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*/
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*/
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typedef u64 bitboard_t;
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typedef u64 bitboard_t;
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typedef s16 eval_t;
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typedef s16 eval_t;
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typedef s8 phase_t;
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/* forward enum definition is impossible in C11.
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/* forward enum definition is impossible in C11.
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* To simplify cross-dependancies, all important enum are moved here.
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* To simplify cross-dependancies, all important enum are moved here.
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@@ -14,7 +14,6 @@
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#ifndef EVAL_DEFS_H
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#ifndef EVAL_DEFS_H
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#define EVAL_DEFS_H
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#define EVAL_DEFS_H
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#include "chessdefs.h"
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#include "chessdefs.h"
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#include "piece.h"
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#include "piece.h"
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#include "eval.h"
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#include "eval.h"
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@@ -26,7 +25,6 @@ enum {
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ENDGAME,
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ENDGAME,
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PHASE_NB
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PHASE_NB
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};
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};
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typedef s16 phase_t;
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/* pieces weight in phase calculation.
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/* pieces weight in phase calculation.
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*/
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*/
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@@ -30,7 +30,7 @@
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*
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*
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* @return:
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* @return:
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*/
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*/
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s16 calc_phase(pos_t *pos)
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phase_t calc_phase(pos_t *pos)
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{
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{
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int phase = ALL_PHASE;
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int phase = ALL_PHASE;
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phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
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phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
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@@ -19,7 +19,7 @@
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#include "chessdefs.h"
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#include "chessdefs.h"
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#include "eval-defs.h"
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#include "eval-defs.h"
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s16 calc_phase(pos_t *pos);
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phase_t calc_phase(pos_t *pos);
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eval_t eval_mobility(pos_t *pos, bool color);
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eval_t eval_mobility(pos_t *pos, bool color);
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eval_t eval_square_control(pos_t *pos, bool color);
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eval_t eval_square_control(pos_t *pos, bool color);
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@@ -230,12 +230,12 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
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/* 5) half moves since last capture or pawn move (50 moves rule)
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/* 5) half moves since last capture or pawn move (50 moves rule)
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*/
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*/
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tmppos.clock_50 = 0;
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tmppos.ply50 = 0;
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tmppos.plycount = 1;
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tmppos.plycount = 1;
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if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
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if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
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goto end; /* early end, ignore w/o err */
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goto end; /* early end, ignore w/o err */
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tmppos.clock_50 = tmp;
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tmppos.ply50 = tmp;
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cur += consumed;
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cur += consumed;
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SKIP_BLANK(cur);
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SKIP_BLANK(cur);
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@@ -350,7 +350,7 @@ char *pos2fen(const pos_t *pos, char *fen)
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/* 5) moves since last capture or pawn move (50 moves rule)
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/* 5) moves since last capture or pawn move (50 moves rule)
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* 6) current full move number, starting with 1
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* 6) current full move number, starting with 1
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*/
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*/
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sprintf(fen+cur, "%d %d", pos->clock_50,
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sprintf(fen+cur, "%d %d", pos->ply50,
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1 + (pos->plycount - (pos->turn == BLACK)) / 2);
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1 + (pos->plycount - (pos->turn == BLACK)) / 2);
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return fen;
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return fen;
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}
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}
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20
src/hist.c
20
src/hist.c
@@ -37,6 +37,16 @@ void hist_init(void)
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hist.state[0].prev = &hist.state[0];
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hist.state[0].prev = &hist.state[0];
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}
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}
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/**
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* hist_next() - get next history slot.
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*
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* return: @state_t next history slot.
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*/
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state_t *hist_next(void)
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{
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return hist.state + hist.nstates++;
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}
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/**
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/**
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* hist_push() - add a state to hist list
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* hist_push() - add a state to hist list
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* @st: &state_t to add
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* @st: &state_t to add
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@@ -134,9 +144,10 @@ void hist_static_print(void)
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printf("UCI state history: ");
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printf("UCI state history: ");
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while (true) {
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while (true) {
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printf("%s(#%lx) ",
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printf("%s(#%lx r=%d) ",
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move_to_str(movestr, st->move, 0),
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move_to_str(movestr, st->move, 0),
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hash_short(st->key));
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hash_short(st->key),
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st->repcount);
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if (st == HIST_START)
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if (st == HIST_START)
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break;
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break;
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st = hist_prev(st);
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st = hist_prev(st);
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@@ -154,9 +165,10 @@ void hist_print(pos_t *pos)
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state_t *st = &pos->state;
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state_t *st = &pos->state;
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printf("position states history: ");
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printf("position states history: ");
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while (true) {
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while (true) {
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printf("%s(#%lx) ",
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printf("%s(#%lx r=%d) ",
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move_to_str(movestr, st->move, 0),
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move_to_str(movestr, st->move, 0),
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hash_short(st->key));
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hash_short(st->key),
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st->repcount);
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if (st == HIST_START)
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if (st == HIST_START)
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break;
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break;
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st = hist_prev(st);
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st = hist_prev(st);
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@@ -48,6 +48,7 @@ extern hist_t hist;
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#define HIST_START (hist.state)
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#define HIST_START (hist.state)
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void hist_init(void);
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void hist_init(void);
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state_t *hist_next(void);
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void hist_push(state_t *st); //, move_t *move);
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void hist_push(state_t *st); //, move_t *move);
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void hist_link(pos_t *pos);
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void hist_link(pos_t *pos);
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state_t *hist_pop(void);
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state_t *hist_pop(void);
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@@ -24,6 +24,7 @@
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#include "position.h"
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#include "position.h"
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#include "move-do.h"
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#include "move-do.h"
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#include "hash.h"
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#include "hash.h"
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#include "hist.h"
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/**
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/**
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* move_do() - do move.
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* move_do() - do move.
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@@ -59,14 +60,16 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
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hkey_t key = pos->key;
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hkey_t key = pos->key;
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*state = pos->state; /* save irreversible changes */
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*state = pos->state; /* save irreversible changes */
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pos->prev = state;
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/* update key: switch turn, reset castling and ep */
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/* update key: switch turn, reset castling and ep */
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key ^= zobrist_turn;
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key ^= zobrist_turn;
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key ^= zobrist_castling[pos->castle];
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key ^= zobrist_castling[pos->castle];
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key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
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key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
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++pos->clock_50;
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++pos->ply50;
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++pos->plycount;
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++pos->plycount;
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++pos->plyroot;
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pos->en_passant = SQUARE_NONE;
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pos->en_passant = SQUARE_NONE;
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pos->turn = them;
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pos->turn = them;
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pos->captured = captured;
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pos->captured = captured;
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@@ -80,7 +83,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
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}
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}
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if (captured != EMPTY) {
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if (captured != EMPTY) {
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pos->clock_50 = 0;
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pos->ply50 = 0;
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bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
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bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
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key ^= zobrist_pieces[captured][to];
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key ^= zobrist_pieces[captured][to];
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pos_clr_sq(pos, to); /* clear square */
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pos_clr_sq(pos, to); /* clear square */
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@@ -99,7 +102,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
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pos_clr_sq(pos, rookfrom);
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pos_clr_sq(pos, rookfrom);
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pos->castle = clr_castle(pos->castle, us);
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pos->castle = clr_castle(pos->castle, us);
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} else if (ptype == PAWN) { /* pawn non capture or e.p. */
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} else if (ptype == PAWN) { /* pawn non capture or e.p. */
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pos->clock_50 = 0;
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pos->ply50 = 0;
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if (from + up + up == to) { /* if pawn double push, set e.p. */
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if (from + up + up == to) { /* if pawn double push, set e.p. */
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square_t ep = from + up;
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square_t ep = from + up;
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if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
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if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
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@@ -151,6 +154,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
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pos->key = key;
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pos->key = key;
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pos->repcount = pos_repcount(pos);
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zobrist_verify(pos);
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zobrist_verify(pos);
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return pos;
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return pos;
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@@ -209,6 +213,8 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
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pos->state = *state; /* restore irreversible changes */
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pos->state = *state; /* restore irreversible changes */
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pos->turn = us;
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pos->turn = us;
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--pos->plycount;
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--pos->plyroot;
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return pos;
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return pos;
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}
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}
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@@ -227,14 +233,16 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
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hkey_t key = pos->key;
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hkey_t key = pos->key;
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*state = pos->state; /* save irreversible changes */
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*state = pos->state; /* save irreversible changes */
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pos->prev = state;
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/* update key: switch turn, reset castling and ep */
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/* update key: switch turn, reset castling and ep */
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key ^= zobrist_turn;
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key ^= zobrist_turn;
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key ^= zobrist_castling[pos->castle];
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key ^= zobrist_castling[pos->castle];
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key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
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key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
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++pos->clock_50;
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++pos->ply50;
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++pos->plycount;
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++pos->plycount;
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++pos->plyroot;
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pos->en_passant = SQUARE_NONE;
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pos->en_passant = SQUARE_NONE;
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pos->turn = them;
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pos->turn = them;
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pos->captured = captured;
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pos->captured = captured;
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@@ -248,8 +256,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
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}
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}
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if (captured != EMPTY) {
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if (captured != EMPTY) {
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pos->clock_50 = 0;
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pos->ply50 = 0;
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//pos->captured = pos->board[to]; /* save capture info */
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bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
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bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
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key ^= zobrist_pieces[captured][to];
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key ^= zobrist_pieces[captured][to];
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pos_clr_sq(pos, to); /* clear square */
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pos_clr_sq(pos, to); /* clear square */
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@@ -268,7 +275,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
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pos_clr_sq(pos, rookfrom);
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pos_clr_sq(pos, rookfrom);
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pos->castle = clr_castle(pos->castle, us);
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pos->castle = clr_castle(pos->castle, us);
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} else if (ptype == PAWN) { /* pawn non capture or e.p. */
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} else if (ptype == PAWN) { /* pawn non capture or e.p. */
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pos->clock_50 = 0;
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pos->ply50 = 0;
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if (from + up + up == to) { /* if pawn double push, set e.p. */
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if (from + up + up == to) { /* if pawn double push, set e.p. */
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square_t ep = from + up;
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square_t ep = from + up;
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if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
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if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
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@@ -320,6 +327,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
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pos->key = key;
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pos->key = key;
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pos->repcount = pos_repcount(pos);
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zobrist_verify(pos);
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zobrist_verify(pos);
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|
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return pos;
|
return pos;
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@@ -361,5 +369,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
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|
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pos->state = *state; /* restore irreversible changes */
|
pos->state = *state; /* restore irreversible changes */
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pos->turn = us;
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pos->turn = us;
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|
--pos->plycount;
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--pos->plyroot;
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return pos;
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return pos;
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}
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}
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|
81
src/perft.c
81
src/perft.c
@@ -40,7 +40,65 @@
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*
|
*
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* @return: total moves found at @depth level.
|
* @return: total moves found at @depth level.
|
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*/
|
*/
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u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
static u64 do_perft(pos_t *pos, int depth)
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|
{
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|
u64 subnodes = 0, nodes = 0;
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|
movelist_t movelist;
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|
move_t *move, *last;
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|
state_t state;
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|
|
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|
pos_set_checkers_pinners_blockers(pos);
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|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
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|
if (depth == 1)
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|
return movelist.nmoves;
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|
last = movelist.move + movelist.nmoves;
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|
|
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|
for (move = movelist.move; move < last; ++move) {
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|
move_do(pos, *move, &state);
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|
if (depth == 2) {
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|
movelist_t movelist2;
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|
pos_set_checkers_pinners_blockers(pos);
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|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
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|
} else if (pos->plyroot >= 3) {
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|
hentry_t *entry = tt_probe_perft(pos->key, depth);
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|
if (entry != TT_MISS) {
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|
subnodes = HASH_PERFT_VAL(entry->data);
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|
} else {
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|
subnodes = do_perft(pos, depth - 1);
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|
tt_store_perft(pos->key, depth, subnodes);
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|
}
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|
} else {
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|
subnodes = do_perft(pos, depth - 1);
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|
}
|
||||||
|
move_undo(pos, *move, &state);
|
||||||
|
nodes += subnodes;
|
||||||
|
}
|
||||||
|
|
||||||
|
return nodes;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* perft() - Perform perft on position
|
||||||
|
* @pos: &position to search
|
||||||
|
* @depth: Wanted depth.
|
||||||
|
* @ply: current perft depth level (root = 1)
|
||||||
|
* @divide: output total for 1st level moves.
|
||||||
|
*
|
||||||
|
* Run perft on a position. This function displays the available moves at @depth
|
||||||
|
* level for each possible first move, and the total of moves.
|
||||||
|
*
|
||||||
|
* This version uses the algorithm:
|
||||||
|
* if last depth
|
||||||
|
* return 1;
|
||||||
|
* gen legal moves
|
||||||
|
* loop for legal move
|
||||||
|
* do-move
|
||||||
|
* perft (depth -1)
|
||||||
|
* undo-move
|
||||||
|
*
|
||||||
|
* @return: total moves found at @depth level.
|
||||||
|
*/
|
||||||
|
u64 perft(pos_t *pos, int depth, bool divide)
|
||||||
{
|
{
|
||||||
u64 subnodes = 0, nodes = 0;
|
u64 subnodes = 0, nodes = 0;
|
||||||
movelist_t movelist;
|
movelist_t movelist;
|
||||||
@@ -56,30 +114,15 @@ u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
|||||||
subnodes = 1;
|
subnodes = 1;
|
||||||
} else {
|
} else {
|
||||||
move_do(pos, *move, &state);
|
move_do(pos, *move, &state);
|
||||||
if (depth == 2) {
|
subnodes = do_perft(pos, depth - 1);
|
||||||
movelist_t movelist2;
|
|
||||||
pos_set_checkers_pinners_blockers(pos);
|
|
||||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
|
||||||
} else if (ply >= 3) {
|
|
||||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
|
||||||
if (entry != TT_MISS) {
|
|
||||||
subnodes = HASH_PERFT_VAL(entry->data);
|
|
||||||
} else {
|
|
||||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
|
||||||
tt_store_perft(pos->key, depth, subnodes);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
|
||||||
}
|
|
||||||
move_undo(pos, *move, &state);
|
move_undo(pos, *move, &state);
|
||||||
}
|
}
|
||||||
nodes += subnodes;
|
if (divide) {
|
||||||
if (ply == 1 && divide) {
|
|
||||||
char movestr[8];
|
char movestr[8];
|
||||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||||
}
|
}
|
||||||
|
nodes += subnodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
u64 perft(pos_t *pos, int depth,/* int ply,*/ bool divide);
|
||||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||||
|
|
||||||
#endif /* PERFT_H */
|
#endif /* PERFT_H */
|
||||||
|
@@ -108,6 +108,7 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
|
|
||||||
pos->king[WHITE] = SQUARE_NONE;
|
pos->king[WHITE] = SQUARE_NONE;
|
||||||
pos->king[BLACK] = SQUARE_NONE;
|
pos->king[BLACK] = SQUARE_NONE;
|
||||||
|
pos->prev = HIST_START;
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
@@ -130,7 +131,7 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
|||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
_cmpf(ply50) || _cmpf(plycount) || _cmpf(captured))
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||||
@@ -180,6 +181,36 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
|||||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_repcount() - return position repetition count.
|
||||||
|
* @pos: &position to search
|
||||||
|
*
|
||||||
|
* Attention: positions before (and including) root position repcount is
|
||||||
|
* decreased by one. See do_moves() in uci.c.
|
||||||
|
*
|
||||||
|
* @return: The number of repetitions in history, zero otherwise.
|
||||||
|
*/
|
||||||
|
u8 pos_repcount(pos_t *pos)
|
||||||
|
{
|
||||||
|
int c50 = pos->ply50;
|
||||||
|
state_t *st = &pos->state;
|
||||||
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
|
st = hist_prev4(st);
|
||||||
|
//printf("is rep: START=%p ", HIST_START);
|
||||||
|
//printf("state=%p diff=%zd c50=%d k1=%#lx k2=%#lx\n",
|
||||||
|
// st, st - HIST_START, c50, hash_short(pos->key), hash_short(st->key));
|
||||||
|
|
||||||
|
/* attention, what about root position ? Isn't it dangerous to compare with
|
||||||
|
* its key ? like: st->prev != HIST_START
|
||||||
|
*/
|
||||||
|
for (; c50 >= 0 && st != HIST_START; st = hist_prev2(st), c50 -= 2) {
|
||||||
|
if (key == st->key)
|
||||||
|
return st->repcount + 1;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||||
* @pos: &position
|
* @pos: &position
|
||||||
|
@@ -27,6 +27,7 @@
|
|||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
|
#include "eval-defs.h"
|
||||||
|
|
||||||
typedef struct __pos_s {
|
typedef struct __pos_s {
|
||||||
u64 node_count; /* evaluated nodes */
|
u64 node_count; /* evaluated nodes */
|
||||||
@@ -50,14 +51,14 @@ typedef struct __pos_s {
|
|||||||
|
|
||||||
/* 16 bits */
|
/* 16 bits */
|
||||||
move_t move;
|
move_t move;
|
||||||
u16 plycount; /* plies so far, start from 1 */
|
|
||||||
s16 phase;
|
|
||||||
|
|
||||||
/* 8 bits */
|
/* 8 bits */
|
||||||
square_t en_passant;
|
square_t en_passant;
|
||||||
castle_rights_t castle;
|
castle_rights_t castle;
|
||||||
piece_t captured; /* only used in move_undo */
|
piece_t captured; /* only used in move_undo */
|
||||||
u8 clock_50;
|
phase_t phase;
|
||||||
|
u8 ply50;
|
||||||
|
u8 repcount; /* repetition count */
|
||||||
);
|
);
|
||||||
eval_t eval;
|
eval_t eval;
|
||||||
bitboard_t checkers; /* opponent checkers */
|
bitboard_t checkers; /* opponent checkers */
|
||||||
@@ -66,6 +67,8 @@ typedef struct __pos_s {
|
|||||||
piece_t board[BOARDSIZE];
|
piece_t board[BOARDSIZE];
|
||||||
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||||
square_t king[2]; /* dup with bb, faster retrieval */
|
square_t king[2]; /* dup with bb, faster retrieval */
|
||||||
|
u16 plycount; /* plies in game, start from 1 */
|
||||||
|
u8 plyroot; /* plies since search root. root=0 */
|
||||||
} pos_t;
|
} pos_t;
|
||||||
|
|
||||||
typedef struct state_s state_t;
|
typedef struct state_s state_t;
|
||||||
@@ -183,6 +186,7 @@ void pos_del(pos_t *pos);
|
|||||||
pos_t *pos_clear(pos_t *pos);
|
pos_t *pos_clear(pos_t *pos);
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||||
|
|
||||||
|
u8 pos_repcount(pos_t *pos);
|
||||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||||
void pos_set_pinners_blockers(pos_t *pos);
|
void pos_set_pinners_blockers(pos_t *pos);
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||||
|
15
src/search.c
15
src/search.c
@@ -20,6 +20,21 @@
|
|||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
#include "search.h"
|
#include "search.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
|
#include "hist.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* is_draw() - check if position is draw by 50 or repetition rule.
|
||||||
|
* @pos: &position to search
|
||||||
|
*
|
||||||
|
* Note that states before (and including) root position state have
|
||||||
|
* their repcount decreased by one.
|
||||||
|
*
|
||||||
|
* @return: The @pos negamax evaluation.
|
||||||
|
*/
|
||||||
|
bool is_draw(pos_t *pos)
|
||||||
|
{
|
||||||
|
return (pos->ply50 > 100 || pos->repcount);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* negamax() - search position negamax.
|
* negamax() - search position negamax.
|
||||||
|
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
|
bool is_draw(pos_t *pos);
|
||||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||||
|
|
||||||
|
29
src/uci.c
29
src/uci.c
@@ -370,7 +370,7 @@ int do_position(pos_t *pos, char *arg)
|
|||||||
}
|
}
|
||||||
/* link last position t history */
|
/* link last position t history */
|
||||||
//hist_pop();
|
//hist_pop();
|
||||||
hist_link(pos);
|
//hist_link(pos);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -378,8 +378,8 @@ int do_moves(__unused pos_t *pos, char *arg)
|
|||||||
{
|
{
|
||||||
char *saveptr = NULL, *token, check[8];
|
char *saveptr = NULL, *token, check[8];
|
||||||
move_t move;
|
move_t move;
|
||||||
state_t state;
|
|
||||||
movelist_t movelist;
|
movelist_t movelist;
|
||||||
|
|
||||||
saveptr = NULL;
|
saveptr = NULL;
|
||||||
token = strtok_r(arg, " ", &saveptr);
|
token = strtok_r(arg, " ", &saveptr);
|
||||||
while (token) {
|
while (token) {
|
||||||
@@ -395,13 +395,26 @@ int do_moves(__unused pos_t *pos, char *arg)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
//printf("move: %s\n", move_to_str(check, move, 0));
|
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||||
hist_push(&pos->state); /* push previous state */
|
//hist_push(&pos->state); /* push previous state */
|
||||||
move_do(pos, move, &state);
|
move_do(pos, move, hist_next());
|
||||||
pos_print(pos);
|
printf("repet=%d\n", pos->repcount);
|
||||||
|
//if (is_repetition(pos))
|
||||||
|
// printf("rep detected\n");
|
||||||
|
//else if(is_draw(pos))
|
||||||
|
// printf("draw detected\n");
|
||||||
hist_static_print();
|
hist_static_print();
|
||||||
token = strtok_r(NULL, " ", &saveptr);
|
token = strtok_r(NULL, " ", &saveptr);
|
||||||
}
|
}
|
||||||
//hist_static_print();
|
/* reset position root, and decrease history moves repcounts.
|
||||||
|
* TODO: Maybe use "ucinewgame" to decide when to perform this decrease ?
|
||||||
|
*/
|
||||||
|
pos->plyroot = 0;
|
||||||
|
for (state_t *st = &pos->state; st != HIST_START; st = hist_prev(st)) {
|
||||||
|
//printf("adjust rep=%d->\n");
|
||||||
|
st->repcount = max(0, st->repcount - 1);
|
||||||
|
}
|
||||||
|
pos_print(pos);
|
||||||
|
hist_print(pos);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -429,7 +442,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
|||||||
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||||
if (depth > 0) {
|
if (depth > 0) {
|
||||||
if (!alt)
|
if (!alt)
|
||||||
perft(pos, depth, 1, divide);
|
perft(pos, depth, divide);
|
||||||
else
|
else
|
||||||
perft_alt(pos, depth, 1, divide);
|
perft_alt(pos, depth, 1, divide);
|
||||||
}
|
}
|
||||||
@@ -438,7 +451,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
|||||||
|
|
||||||
int do_hist(__unused pos_t *pos, __unused char *arg)
|
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||||
{
|
{
|
||||||
hist_static_print();
|
hist_print(pos);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -364,7 +364,7 @@ int main(int ac, char**av)
|
|||||||
|
|
||||||
if (run & 1) {
|
if (run & 1) {
|
||||||
clock_start(&clock);
|
clock_start(&clock);
|
||||||
my_count = perft(pos, depth, 1, divide);
|
my_count = perft(pos, depth, divide);
|
||||||
ms = clock_elapsed_ms(&clock);
|
ms = clock_elapsed_ms(&clock);
|
||||||
if (!ms) {
|
if (!ms) {
|
||||||
res[0].skipped++;
|
res[0].skipped++;
|
||||||
|
Reference in New Issue
Block a user