Add flags for move display. Fix move generator color + pawn capture
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@@ -77,7 +77,9 @@ pos_t *fen2pos(pos_t *pos, char *fen)
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piece = KING;
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//goto set_square;
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set_square:
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//printf("f=%d r=%d *p=%c piece=%c\n", file, rank, *p, cp);
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/*printf("f=%d r=%d *p=%c piece=%c color=%d\n",
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file, rank, *p, cp, color);
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*/
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piece |= color;
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//board[SQ88(file, rank)]->piece = piece;
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board[SQ88(file, rank)].piece = piece;
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