simplify 0x88 macros / remove redundant chessdefs.h equivalent ones
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@@ -36,7 +36,7 @@ enum {
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*/
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enum {
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EMPTY = 0,
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PAWN = 1 << (E_PAWN - 1), /* 0x02 00000010 */
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PAWN = 1 << (E_PAWN - 1), /* 1<<(2-1) = 0x02 00000010 */
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KNIGHT = 1 << (E_KNIGHT - 1), /* 0x04 00000100 */
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BISHOP = 1 << (E_BISHOP - 1), /* 0x08 00001000 */
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ROOK = 1 << (E_ROOK - 1), /* 0x10 00010000 */
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@@ -68,12 +68,6 @@ enum {
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*/
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typedef unsigned char square_t;
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#define GET_R(s) ((s) >> 4)
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#define GET_F(s) ((s) & 0x0f)
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#define SET_R(s, f) ((s) &= 0x0f, (s) |= (f)<<4)
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#define SET_F(s, r) ((s) &= 0xf0, (s) |= (r))
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#define SQUARE(f, r) ((r) << 4 | (f))
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/* castle_t bits structure
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*/
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typedef unsigned char castle_t;
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