798 lines
22 KiB
C
798 lines
22 KiB
C
/* aoc-c.c: Advent of Code 2021, day 23 parts 1 & 2
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*
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* Copyright (C) 2022 Bruno Raoult ("br")
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* Licensed under the GNU General Public License v3.0 or later.
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* Some rights reserved. See COPYING.
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*
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* You should have received a copy of the GNU General Public License along with this
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* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#include "pool.h"
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#include "debug.h"
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#include "bits.h"
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#include "list.h"
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typedef enum {
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A, B, C, D
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} amphipod_t;
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static const u64 cost[] = {
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1, 10, 100, 1000
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};
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#define FORBIDDEN 0x1FD57FD57FFFFFUL
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#define ALLOWED (~FORBIDDEN)
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#define HALLWAY 0x7F /* 0x000001111111 */
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#define ROOM_A 0xF00 /* 0x111100000000*/
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#define ROOM_B 0xF000 /* 0x1111000000000000*/
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#define ROOM_C 0xF0000 /* 0x11110000000000000000*/
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#define ROOM_D 0xF00000 /* 0x111100000000000000000000*/
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#define ROOM 0xFFFF00
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#define BIT(c) (1 << (c))
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#define RAND_SEED 1337 /* seed for random generator */
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static u32 rooms[4] = { ROOM_A, ROOM_B, ROOM_C, ROOM_D };
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static u64 result = -1;
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typedef struct pos {
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u32 amp[4]; /* bitboards */
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int moves;
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u64 cost;
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u32 occupied;
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u32 final; /* 1 if final destination */
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int ok; /* amphipods in correct place */
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u64 zobrist; /* for zobrist_2() */
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struct {
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u32 from, to;
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} move_list[64];
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struct list_head list;
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} pos_t;
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typedef struct hash {
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u64 zobrist; /* zobrist hash */
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u32 amp[4];
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struct list_head list;
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} hash_t;
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#define HASH_SIZE 131071
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struct {
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u32 count;
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struct list_head list;
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} hasht[HASH_SIZE];
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static inline u32 get_occupancy(pos_t *pos)
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{
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return pos->amp[A] | pos->amp[B] | pos->amp[C] | pos->amp[D];
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}
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pool_t *pool_pos;
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pool_t *pool_hash;
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LIST_HEAD(pos_queue);
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static u32 zobrist_table[24][4];
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static void zobrist_init()
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{
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log_f(1, "zobrist init. RAND_MAX=%d seed=%d\n", RAND_MAX, RAND_SEED);
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srand(RAND_SEED);
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for (int i = 0; i < 24; ++i) {
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for (int j = 0; j < 4; ++j) {
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zobrist_table[i][j] = rand();
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log(10, "%d ", zobrist_table[i][j]);
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}
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}
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}
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static inline u64 zobrist_1(pos_t *pos)
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{
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u32 tmp;
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int bit;
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u64 zobrist = 0;
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for (int amp = 0; amp < 4; ++amp) {
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bit_for_each32_2(bit, tmp, pos->amp[amp]) {
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//log_f(2, "amp=%d/%c bit=%d\n", amp, amp+'A', bit);
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zobrist ^= zobrist_table[bit][amp];
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}
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}
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log_f(1, "zobrist=%lu -> %lu\n", zobrist, zobrist % HASH_SIZE);
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return zobrist;
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}
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/* calculate zobrist hash from previous zobrist value
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*/
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static inline u64 zobrist_2(pos_t *pos, int amp, u32 from, u32 to)
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{
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u64 zobrist = pos->zobrist;
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zobrist ^= zobrist_table[from][amp];
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zobrist ^= zobrist_table[to][amp];
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log_f(1, "zobrist=%lu -> %lu (amp=%d from=%u to=%u)\n",
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zobrist, zobrist % HASH_SIZE, amp, from, to);
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return zobrist;
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}
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static void hash_init()
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{
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for (int i = 0; i < HASH_SIZE; ++i) {
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hasht[i].count = 0;
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INIT_LIST_HEAD(&hasht[i].list);
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}
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}
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/* get a position from memory pool
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*/
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static hash_t *get_hash(pos_t *pos)
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{
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hash_t *new;
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if (!(new = pool_get(pool_hash)))
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return NULL;
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for (int i = 0; i < 4; ++i)
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new->amp[i] = pos->amp[i];
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INIT_LIST_HEAD(&new->list);
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return new;
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}
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static void hash_stats()
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{
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u64 ncollisions = 0;
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u32 min = -1, max = 0;
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for (int i = 0; i < HASH_SIZE; ++i) {
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ncollisions += hasht[i].count;
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if (hasht[i].count < min)
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min = hasht[i].count;
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if (hasht[i].count > max)
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max = hasht[i].count;
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}
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log_f(1, "hash stats: size=%d min=%u max=%u total=%lu average=%lu\n", HASH_SIZE,
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min, max, ncollisions, ncollisions / HASH_SIZE);
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}
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static u64 hash(pos_t *pos, int amp, u32 from, u32 to)
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{
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hash_t *cur;
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u64 zobrist;
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u32 val;
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/* we use the 2 first chars of the amps 32, this should be enough
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* to avoid most collisions
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*/
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zobrist = zobrist_2(pos, amp, from, to);
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val = zobrist % HASH_SIZE;
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log_f(1, "zobrist=%lu->%u, count=%d\n", zobrist, val, hasht[val].count);
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list_for_each_entry(cur, &hasht[val].list, list) {
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if (zobrist == cur->zobrist) {
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u32 amp_tmp[4];
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for (int i = 0; i < 4; ++i) {
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amp_tmp[i] = pos->amp[i];
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}
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amp_tmp[amp] ^= BIT(from);
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amp_tmp[amp] |= BIT(to);
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if (amp_tmp[0] == cur->amp[0] &&
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amp_tmp[1] == cur->amp[1] &&
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amp_tmp[2] == cur->amp[2] &&
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amp_tmp[3] == cur->amp[3])
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return 0;
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log(1, "zobrist collision for different positions\n");
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}
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}
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hasht[val].count++;
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log(1, "adding hash count=%u\n", hasht[val].count);
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cur = get_hash(pos);
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cur->zobrist = zobrist;
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cur->amp[amp] ^= BIT(from);
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cur->amp[amp] |= BIT(to);
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list_add(&cur->list, &hasht[val].list);
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return zobrist;
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}
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/*
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* #############
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* #ab.c.d.e.fg#
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* ###h#i#j#k###
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* #l#m#n#o#
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* #p#q#r#s#
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* #t#u#v#w#
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* #########
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*
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* We name a-g H1-H7, h & l are A1-A2, i & m are B1 & B2, etc...
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*/
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/* note that to determine of hallway space is left or right,
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* we simply need to divide the room number by 4.
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*/
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typedef enum {
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_H1 = 0, _H2, _H3, _H4, _H5, _H6, _H7, /* 0-6 */
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_WRONG = 7, /* 7 */
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_A1 = 8, _A2, _A3, _A4, /* 8-11 */
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_B1, _B2, _B3, _B4, /* 12-15 */
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_C1, _C2, _C3, _C4, /* 16-19 */
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_D1, _D2, _D3, _D4, /* 20-23 */
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} _space_t;
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#define LEFT 0
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#define RIGHT 1
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static s32 room_exit[4][2][6] = {
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{ { _H2, _H1, -1 }, /* room A left */
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{ _H3, _H4, _H5, _H6, _H7, -1 } /* room A right */
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},
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{ { _H3, _H2, _H1, -1 }, /* room B left */
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{ _H4, _H5, _H6, _H7, -1 } /* room B right */
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},
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{ { _H4, _H3, _H2, _H1, -1 }, /* room C left */
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{ _H5, _H6, _H7, -1 } /* room C right */
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},
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{ { _H5, _H4, _H3, _H2, _H1, -1 }, /* room D left */
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{ _H6, _H7, -1 } /* room D right */
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}
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};
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static char *int2bin(u32 mask, char *ret)
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{
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for (int i = 0; i < 32; ++i) {
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ret[31-i] = mask & BIT(i)? '1': '0';
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}
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ret[32] = 0;
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return ret;
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}
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char *cells[] = {
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"H1", "H2", "H3", "H4", "H5", "H6", "H7", "BAD",
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"A1", "A2", "A3", "A4",
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"B1", "B2", "B3", "B4",
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"C1", "C2", "C3", "C4",
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"D1", "D2", "D3", "D4",
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};
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static char *int2pos(u32 mask)
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{
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static char res[1024];
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char *p = res;
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for (int i = 0; i < 32; ++i) {
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if (mask & BIT(i)) {
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*p++ = ' ';
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strcpy(p, cells[i]);
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p += 2;
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}
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}
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return res;
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}
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typedef enum {
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H1 = BIT(_H1), H2 = BIT(_H2), H3 = (_H3), H4 = (_H4),
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H5 = (_H5), H6 = (_H6), H7 = (_H7),
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A1 = (_A1), A2 = (_A2), A3 = (_A3), A4 = (_A4),
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B1 = (_B1), B2 = (_B2), B3 = (_B3), B4 = (_B4),
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C1 = (_C1), C2 = (_C2), C3 = (_C3), C4 = (_C4),
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D1 = (_D1), D2 = (_D2), D3 = (_D3), D4 = (_D4),
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} space_t;
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/* Steps to move to hallway
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*/
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typedef enum {
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A1H = 1, A2H = 2, A3H = 3, A4H = 4
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} out_t;
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/* Mask which disallow moves to hallway
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*/
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typedef struct {
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u32 from, to; /* unused */
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uint mask, dist;
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} move_t;
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/* Steps to move from space outside room to hallway destination
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*/
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typedef enum {
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AH1 = 2, AH2 = 1, AH3 = 1, AH4 = 3, AH5 = 5, AH6 = 7 , AH7 = 8,
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BH1 = 4, BH2 = 3, BH3 = 1, BH4 = 1, BH5 = 3, BH6 = 5 , BH7 = 6,
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CH1 = 6, CH2 = 5, CH3 = 3, CH4 = 1, CH5 = 1, CH6 = 3 , CH7 = 4,
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DH1 = 8, DH2 = 7, DH3 = 5, DH4 = 3, DH5 = 1, DH6 = 1 , DH7 = 2
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} steps_t;
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/*
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* #############
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* #ab.c.d.e.fg#
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* ###h#i#j#k###
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* #l#m#n#o#
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* #p#q#r#s#
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* #t#u#v#w#
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* #########
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*/
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/* set bits between 2 positions
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* setbits(2, 4) -> 0011100
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*/
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static u32 setbits(int from, int to)
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{
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u32 ret = 0;
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for (int i = from; i < to; ++i)
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ret |= BIT(i);
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log_f(4, "(%d, %d) = %d\n", from, to, ret);
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return ret;
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}
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static int h2h[][7] = {
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{ 2, 1, 1, 3, 5, 7, 8 }, /* A */
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{ 4, 3, 1, 1, 3, 5, 6 }, /* B */
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{ 6, 5, 3, 1, 1, 3, 4 }, /* C */
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{ 8, 7, 5, 3, 1, 1, 2 } /* D */
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};
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/* get a position from memory pool
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*/
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static pos_t *get_pos(pos_t *from)
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{
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pos_t *new;
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if (!(new = pool_get(pool_pos)))
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return NULL;
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if (!from) {
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new->amp[0] = new->amp[1] = new->amp[2] = new->amp[3] = 0;
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new->moves = new->ok = 0;
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new->cost = new->occupied = 0;
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} else {
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*new = *from;
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}
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INIT_LIST_HEAD(&new->list);
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return new;
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}
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/* release a position from list
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*/
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static void free_pos(pos_t *pos)
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{
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if (pos) {
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pool_add(pool_pos, pos);
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} else {
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log(1, "Fatal bar\n");
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exit(1);
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}
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}
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/* push position to stack
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*/
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static void push_pos(pos_t *pos)
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{
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if (pos) {
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list_add(&pos->list, &pos_queue);
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} else {
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log(1, "Fatal foo\n");
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exit(1);
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}
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}
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/* pop a position from stack
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*/
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static pos_t *pop_pos()
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{
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pos_t *pos;
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pos = list_first_entry_or_null(&pos_queue, pos_t, list);
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if (pos)
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list_del(&pos->list);
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return pos;
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}
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static void print_moves(move_t (*moves)[24])
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{
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int hallway, room;
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log(4, "From rooms to hallway\n");
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for (room = _A1; room <= _D4; ++room) {
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for (hallway = _H1; hallway <= _H7; ++hallway) {
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log(4, "%s -> %s ", cells[room], cells[hallway]);
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log(4, "dist=%d ", moves[room][hallway].dist);
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log(4, "mask=");
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log(4, "%s\n", int2pos(moves[room][hallway].mask));
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}
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}
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log(4, "From hallway to rooms\n");
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for (hallway = _H1; hallway <= _H7; ++hallway) {
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for (room = _A1; room <= _D4; ++room) {
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log(4, "%s -> %s ", cells[hallway], cells[room]);
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log(4, "dist=%d ", moves[hallway][room].dist);
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log(4, "mask=");
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log(4, "%s\n", int2pos(moves[hallway][room].mask));
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}
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}
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}
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static void mask_print(u32 bits)
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{
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u32 tmp;
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int count;
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int rows = popcount32(bits);
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if (rows > 4)
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rows /= 4;
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log(1, "%u: popcount=%d ", bits, popcount32(bits));
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bit_for_each32_2(count, tmp, bits) {
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log(1, " %d", count);
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}
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log(1, "\n");
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log(1, "#############\n#");
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for (int i = _H1; i <= _H7; ++i) { /* hallway */
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if (i >= 2 && i <= 5)
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log(1, "$");
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log(1, "%c", bits & BIT(i)? 'X': '.');
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}
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log(1, "#\n");
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for (int i = 0; i < rows; ++i) {
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int pos = 8 + i;
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log(1, i? " #": "###");
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for (int j = 0; j < 4; ++j) {
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log(1, "%c#", bits & BIT(pos + 4 * j)? 'X': '.');
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}
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log(1, i? "\n": "##\n");
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}
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log(1, " #########\n");
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}
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static void burrow_print(pos_t *pos)
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{
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u32 tmp;
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int count;
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int rows = popcount32(pos->amp[0]);
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log_f(1, "rows=%d moves=%d cost=%lu\n", rows, pos->moves, pos->cost);
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for (int i = 0; i < 4; ++i) {
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bit_for_each32_2(count, tmp, pos->amp[i]) {
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log(1, " %d", count);
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}
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}
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log(1, "\n");
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log(1, "#############\n#");
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for (int i = _H1; i <= _H7; ++i) { /* hallway */
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if (i >= 2 && i <= 5)
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log(1, "$");
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log(1, "%c",
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BIT(i) & pos->amp[A]? 'A':
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BIT(i) & pos->amp[B]? 'B':
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BIT(i) & pos->amp[C]? 'C':
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BIT(i) & pos->amp[D]? 'D': '.');
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}
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log(1, "#\n");
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for (int i = 0; i < rows; ++i) {
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int offset = 8 + i;
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log(1, i? " #": "###");
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for (int j = 0; j < 4; ++j) {
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log(1, "%c#",
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BIT(offset + 4 * j) & pos->amp[A]? 'A':
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BIT(offset + 4 * j) & pos->amp[B]? 'B':
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BIT(offset + 4 * j) & pos->amp[C]? 'C':
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BIT(offset + 4 * j) & pos->amp[D]? 'D': '.');
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//log(4, "%c#", bits & BIT(pos + 4 * j)? 'X': '.');
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}
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log(1, i? "\n": "##\n");
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}
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log(1, " #########\n");
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}
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/* generate possible moves between hallway and rooms
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*/
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static move_t moves[24][24];
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/* calculate distance and move mask for all possible moves
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* (room -> hallway ans hallway -> room)
|
|
*/
|
|
static move_t (*init_moves())[24]
|
|
{
|
|
int hallway, room, dist, pos;
|
|
u32 mask_h, mask_r;
|
|
char bin[64];
|
|
|
|
for (room = _A1; room <= _D4; ++room) {
|
|
pos = (room >> 2) - 2;
|
|
for (hallway = _H1; hallway <= _H7; ++hallway) {
|
|
dist = h2h[pos][hallway] + room % 4 + 1;
|
|
log(3, "\ndist(%s, %s) = %d - h2h=%d pos=%d\n", cells[room],
|
|
cells[hallway], dist,
|
|
h2h[pos][hallway], pos);
|
|
|
|
/* from rool to hallway */
|
|
if (room >> 2 > hallway)
|
|
mask_h = setbits(hallway, room >> 2);
|
|
else
|
|
mask_h = setbits(room >> 2, hallway + 1);
|
|
mask_r = setbits(room & ~3, room);
|
|
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
|
|
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
|
|
log(3, "%s\n", int2pos(mask_r | mask_h));
|
|
moves[room][hallway].mask = mask_r | mask_h;
|
|
moves[room][hallway].dist = dist;
|
|
|
|
/* from hallway to room */
|
|
if (room >> 2 > hallway)
|
|
mask_h = setbits(hallway + 1, room >> 2);
|
|
else
|
|
mask_h = setbits(room >> 2, hallway);
|
|
mask_r = setbits(room & ~3, room + 1);
|
|
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
|
|
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
|
|
log(3, "%s\n", int2pos(mask_r | mask_h));
|
|
moves[hallway][room].mask = mask_r | mask_h;
|
|
moves[hallway][room].dist = dist;
|
|
|
|
}
|
|
log(3, "\n");
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
static pos_t *newmove(pos_t *pos, amphipod_t amp, u32 from, u32 to)
|
|
{
|
|
int rows = popcount32(pos->amp[0]);
|
|
move_t *move = &moves[from][to];
|
|
pos_t *newpos;
|
|
u64 collision;
|
|
|
|
log_f(1, "rows=%d amp=%c from=%s to=%s dist=%u ok=%d cost=%lu\n",
|
|
rows, amp + 'A',
|
|
cells[from], cells[to],
|
|
move->dist, pos->ok, move->dist * cost[amp]);
|
|
|
|
if (pos->ok < 0) {
|
|
collision = hash(pos, amp, from, to);
|
|
if (!collision) {
|
|
log(1, "collision, skipping move :\n");
|
|
pos->amp[amp] ^= BIT(from);
|
|
pos->amp[amp] |= BIT(to);
|
|
burrow_print(pos);
|
|
pos->amp[amp] ^= BIT(to);
|
|
pos->amp[amp] |= BIT(from);
|
|
return NULL;
|
|
}
|
|
}
|
|
if (!(newpos = get_pos(pos)))
|
|
return NULL;
|
|
|
|
newpos->move_list[newpos->moves].from = from;
|
|
newpos->move_list[newpos->moves].to = to;
|
|
newpos->amp[amp] ^= BIT(from);
|
|
newpos->amp[amp] |= BIT(to);
|
|
newpos->occupied ^= BIT(from);
|
|
newpos->occupied |= BIT(to);
|
|
newpos->moves++;
|
|
newpos->cost += move->dist * cost[amp];
|
|
|
|
if (to >= A1) { /* final destination */
|
|
newpos->ok++;
|
|
newpos->final |= BIT(to);
|
|
log(1, "Final destination %s, ok=%d, final=%s\n", cells[to],
|
|
newpos->ok, int2pos(newpos->final));
|
|
if (newpos->ok == rows * 4) {
|
|
log(1, "found solution! cost=%lu\n", newpos->cost);
|
|
burrow_print(newpos);
|
|
free_pos(newpos);
|
|
if (newpos->cost < result) {
|
|
result = newpos->cost;
|
|
log(1, "New best=%lu moves=%u List:", result, newpos->moves);
|
|
for (int i = 0; i < newpos->moves; ++i) {
|
|
log(1, " %s-%s", cells[newpos->move_list[i].from],
|
|
cells[newpos->move_list[i].to]);
|
|
}
|
|
log(1, "\n");
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
}
|
|
|
|
burrow_print(newpos);
|
|
push_pos(newpos);
|
|
log(1, "New position: moves=%d cost=%lu\n", newpos->moves, newpos->cost);
|
|
return newpos;
|
|
}
|
|
|
|
/* generate all moves from a given position
|
|
*/
|
|
static void genmoves(pos_t *pos)
|
|
{
|
|
amphipod_t amp;
|
|
u32 tmp;
|
|
int bit;
|
|
int rows = popcount32(pos->amp[0]);
|
|
|
|
log_f(1, "position :\n");
|
|
burrow_print(pos);
|
|
for (amp = A; amp <= D; ++amp) {
|
|
u32 cur = pos->amp[amp];
|
|
bit_for_each32_2(bit, tmp, cur) {
|
|
char s1[64], s2[64];
|
|
int2bin(bit, s1);
|
|
int2bin(ROOM, s2);
|
|
log(3, "-> %s %d\n %s\n", s1, bit, s2);
|
|
|
|
if (bit >= _A1) { /* in a room */
|
|
if (BIT(bit) & pos->final) {
|
|
log(1, "position already ok\n");
|
|
continue;
|
|
}
|
|
/* TODO: already in dest room */
|
|
int room = (bit >> 2) - 2;
|
|
log(3, "room = %d\n", room);
|
|
for (int side = LEFT; side <= RIGHT; ++side) {
|
|
int *d = room_exit[room][side];
|
|
for (; *d != -1; ++d) {
|
|
log(3, "checking %c from %s to %s\n",
|
|
amp + 'A', cells[bit], cells[*d]);
|
|
move_t *move = &moves[bit][*d];
|
|
log(3, "mask=%s dist=%d cost=%lu\n",
|
|
int2bin(move->mask, s1), move->dist,
|
|
move->dist * cost[amp]);
|
|
if (move->mask & pos->occupied) {
|
|
log(3, "blocked!\n");
|
|
break;
|
|
}
|
|
newmove(pos, amp, bit, *d);
|
|
}
|
|
}
|
|
|
|
} else { /* hallway */
|
|
u32 room = rooms[amp], found = 0;
|
|
int dest, count = 0, tmp;
|
|
char foo[64];
|
|
|
|
log(1, "%c from %s to %#x (%s)\n", amp + 'A', cells[bit], room,
|
|
int2bin(room, foo));
|
|
if (room & pos->occupied && !(room & pos->final)) {
|
|
log(1, "room is occupied\n");
|
|
continue; /* skip current amp pos */
|
|
}
|
|
log(1, "room is available\n");
|
|
bit_for_each32_2(dest, tmp, room) {
|
|
move_t *move = &moves[bit][dest];
|
|
log(1, " %d(%s) -> %d(%s) : ", bit, cells[bit],
|
|
dest, cells[dest]);
|
|
if (move->mask & pos->occupied) {
|
|
log(1, "blocked\n");
|
|
break;
|
|
}
|
|
log(1, "valid\n");
|
|
found = dest;
|
|
if (++count >= rows)
|
|
break;
|
|
}
|
|
if (found) {
|
|
log(1, "found %s -> %s\n", cells[bit], cells[found]);
|
|
newmove(pos, amp, bit, found);
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* minimal parsing: We just read the 3-5 lines to get
|
|
* the amphipods location in side rooms
|
|
*/
|
|
static char *part2str[] = { " #D#C#B#A#", " #D#B#A#C#" };
|
|
|
|
static pos_t *read_input(int part)
|
|
{
|
|
size_t alloc = 0;
|
|
ssize_t buflen;
|
|
char *buf = NULL;
|
|
int line = 0, adjline = 0;
|
|
pos_t *pos = get_pos(NULL);
|
|
u32 bit;
|
|
|
|
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
|
buf[--buflen] = 0;
|
|
log(1, "line=%d str=%s\n", line, buf);
|
|
if (line == 2 || line == 3) {
|
|
|
|
if (part == 2 && line == 3) {
|
|
for (int i = 0; i < 2; ++i) {
|
|
bit = 8 + adjline - 2;
|
|
|
|
for (int j = 0; j < 4; ++j) {
|
|
int amp = part2str[i][j * 2 + 3] - 'A';
|
|
pos->amp[amp] |= BIT(bit);
|
|
log(3, "setting bit %d to %c\n", bit, amp + 'A');
|
|
bit += 4;
|
|
}
|
|
adjline++;
|
|
}
|
|
}
|
|
bit = 8 + adjline - 2;
|
|
for (int i = 0; i < 4; ++i) {
|
|
int amp = buf[i * 2 + 3] - 'A';
|
|
pos->amp[amp] |= BIT(bit);
|
|
log(3, "setting bit %d to %c\n", bit, amp + 'A');
|
|
bit += 4;
|
|
}
|
|
}
|
|
line++;
|
|
adjline++;
|
|
}
|
|
pos->occupied = get_occupancy(pos);
|
|
free(buf);
|
|
return pos;
|
|
}
|
|
|
|
static s64 part1()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
static s64 part2()
|
|
{
|
|
return 2;
|
|
}
|
|
|
|
static int usage(char *prg)
|
|
{
|
|
fprintf(stderr, "Usage: %s [-d debug_level] [-p part]\n", prg);
|
|
return 1;
|
|
}
|
|
|
|
int main(int ac, char **av)
|
|
{
|
|
int opt, part = 1;
|
|
pos_t *pos;
|
|
|
|
while ((opt = getopt(ac, av, "d:p:")) != -1) {
|
|
switch (opt) {
|
|
case 'd':
|
|
debug_level_set(atoi(optarg));
|
|
break;
|
|
case 'p': /* 1 or 2 */
|
|
part = atoi(optarg);
|
|
if (part < 1 || part > 2)
|
|
return usage(*av);
|
|
break;
|
|
default:
|
|
return usage(*av);
|
|
}
|
|
}
|
|
if (optind < ac)
|
|
return usage(*av);
|
|
|
|
pool_pos = pool_create("pos", 1024, sizeof(pos_t));
|
|
pool_hash = pool_create("hash", 1024, sizeof(hash_t));
|
|
|
|
zobrist_init();
|
|
hash_init();
|
|
init_moves();
|
|
print_moves(moves);
|
|
pos = read_input(part);
|
|
|
|
zobrist_1(pos);
|
|
push_pos(pos);
|
|
/*
|
|
for (int i = 0; i < 4; ++ i) {
|
|
log(1, "------------ %c\n", 'A' + i);
|
|
mask_print(pos->amp[i]);
|
|
}
|
|
*/
|
|
mask_print(pos->occupied);
|
|
|
|
burrow_print(pos);
|
|
|
|
while ((pos = pop_pos())) {
|
|
genmoves(pos);
|
|
free_pos(pos);
|
|
}
|
|
hash_stats();
|
|
|
|
printf("%s : res=%ld\n", *av, part == 1? part1(): part2());
|
|
|
|
exit(0);
|
|
}
|