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advent-of-code/2021/day23/aoc-c.c

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C

/* aoc-c.c: Advent of Code 2021, day 23 parts 1 & 2
*
* Copyright (C) 2022 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include "pool.h"
#include "debug.h"
#include "bits.h"
#include "list.h"
typedef enum {
A, B, C, D
} amphipod_t;
static const u64 cost[] = {
1, 10, 100, 1000
};
#define FORBIDDEN 0x1FD57FD57FFFFFUL
#define ALLOWED (~FORBIDDEN)
#define HALLWAY 0x7F /* 0x000001111111 */
#define ROOM_A 0xF00 /* 0x111100000000*/
#define ROOM_B 0xF000 /* 0x1111000000000000*/
#define ROOM_C 0xF0000 /* 0x11110000000000000000*/
#define ROOM_D 0xF00000 /* 0x111100000000000000000000*/
#define ROOM 0xFFFF00
#define BIT(c) (1 << (c))
#define RAND_SEED 1337 /* seed for random generator */
static u32 rooms[4] = { ROOM_A, ROOM_B, ROOM_C, ROOM_D };
static u64 result = -1;
typedef struct pos {
u32 amp[4]; /* bitboards */
int moves;
u64 cost;
u32 occupied;
u32 final; /* 1 if final destination */
int ok; /* amphipods in correct place */
u64 zobrist; /* for zobrist_2() */
struct {
u32 from, to;
} move_list[64];
struct list_head list;
} pos_t;
typedef struct hash {
u64 zobrist; /* zobrist hash */
u32 amp[4];
struct list_head list;
} hash_t;
#define HASH_SIZE 131071
struct {
u32 count;
struct list_head list;
} hasht[HASH_SIZE];
static inline u32 get_occupancy(pos_t *pos)
{
return pos->amp[A] | pos->amp[B] | pos->amp[C] | pos->amp[D];
}
pool_t *pool_pos;
pool_t *pool_hash;
LIST_HEAD(pos_queue);
static u32 zobrist_table[24][4];
static void zobrist_init()
{
log_f(1, "zobrist init. RAND_MAX=%d seed=%d\n", RAND_MAX, RAND_SEED);
srand(RAND_SEED);
for (int i = 0; i < 24; ++i) {
for (int j = 0; j < 4; ++j) {
zobrist_table[i][j] = rand();
log(10, "%d ", zobrist_table[i][j]);
}
}
}
static inline u64 zobrist_1(pos_t *pos)
{
u32 tmp;
int bit;
u64 zobrist = 0;
for (int amp = 0; amp < 4; ++amp) {
bit_for_each32_2(bit, tmp, pos->amp[amp]) {
//log_f(2, "amp=%d/%c bit=%d\n", amp, amp+'A', bit);
zobrist ^= zobrist_table[bit][amp];
}
}
log_f(1, "zobrist=%lu -> %lu\n", zobrist, zobrist % HASH_SIZE);
return zobrist;
}
/* calculate zobrist hash from previous zobrist value
*/
static inline u64 zobrist_2(pos_t *pos, int amp, u32 from, u32 to)
{
u64 zobrist = pos->zobrist;
zobrist ^= zobrist_table[from][amp];
zobrist ^= zobrist_table[to][amp];
log_f(1, "zobrist=%lu -> %lu (amp=%d from=%u to=%u)\n",
zobrist, zobrist % HASH_SIZE, amp, from, to);
return zobrist;
}
static void hash_init()
{
for (int i = 0; i < HASH_SIZE; ++i) {
hasht[i].count = 0;
INIT_LIST_HEAD(&hasht[i].list);
}
}
/* get a position from memory pool
*/
static hash_t *get_hash(pos_t *pos)
{
hash_t *new;
if (!(new = pool_get(pool_hash)))
return NULL;
for (int i = 0; i < 4; ++i)
new->amp[i] = pos->amp[i];
INIT_LIST_HEAD(&new->list);
return new;
}
static void hash_stats()
{
u64 ncollisions = 0;
u32 min = -1, max = 0;
for (int i = 0; i < HASH_SIZE; ++i) {
ncollisions += hasht[i].count;
if (hasht[i].count < min)
min = hasht[i].count;
if (hasht[i].count > max)
max = hasht[i].count;
}
log_f(1, "hash stats: size=%d min=%u max=%u total=%lu average=%lu\n", HASH_SIZE,
min, max, ncollisions, ncollisions / HASH_SIZE);
}
static u64 hash(pos_t *pos, int amp, u32 from, u32 to)
{
hash_t *cur;
u64 zobrist;
u32 val;
/* we use the 2 first chars of the amps 32, this should be enough
* to avoid most collisions
*/
zobrist = zobrist_2(pos, amp, from, to);
val = zobrist % HASH_SIZE;
log_f(1, "zobrist=%lu->%u, count=%d\n", zobrist, val, hasht[val].count);
list_for_each_entry(cur, &hasht[val].list, list) {
if (zobrist == cur->zobrist) {
u32 amp_tmp[4];
for (int i = 0; i < 4; ++i) {
amp_tmp[i] = pos->amp[i];
}
amp_tmp[amp] ^= BIT(from);
amp_tmp[amp] |= BIT(to);
if (amp_tmp[0] == cur->amp[0] &&
amp_tmp[1] == cur->amp[1] &&
amp_tmp[2] == cur->amp[2] &&
amp_tmp[3] == cur->amp[3])
return 0;
log(1, "zobrist collision for different positions\n");
}
}
hasht[val].count++;
log(1, "adding hash count=%u\n", hasht[val].count);
cur = get_hash(pos);
cur->zobrist = zobrist;
cur->amp[amp] ^= BIT(from);
cur->amp[amp] |= BIT(to);
list_add(&cur->list, &hasht[val].list);
return zobrist;
}
/*
* #############
* #ab.c.d.e.fg#
* ###h#i#j#k###
* #l#m#n#o#
* #p#q#r#s#
* #t#u#v#w#
* #########
*
* We name a-g H1-H7, h & l are A1-A2, i & m are B1 & B2, etc...
*/
/* note that to determine of hallway space is left or right,
* we simply need to divide the room number by 4.
*/
typedef enum {
_H1 = 0, _H2, _H3, _H4, _H5, _H6, _H7, /* 0-6 */
_WRONG = 7, /* 7 */
_A1 = 8, _A2, _A3, _A4, /* 8-11 */
_B1, _B2, _B3, _B4, /* 12-15 */
_C1, _C2, _C3, _C4, /* 16-19 */
_D1, _D2, _D3, _D4, /* 20-23 */
} _space_t;
#define LEFT 0
#define RIGHT 1
static s32 room_exit[4][2][6] = {
{ { _H2, _H1, -1 }, /* room A left */
{ _H3, _H4, _H5, _H6, _H7, -1 } /* room A right */
},
{ { _H3, _H2, _H1, -1 }, /* room B left */
{ _H4, _H5, _H6, _H7, -1 } /* room B right */
},
{ { _H4, _H3, _H2, _H1, -1 }, /* room C left */
{ _H5, _H6, _H7, -1 } /* room C right */
},
{ { _H5, _H4, _H3, _H2, _H1, -1 }, /* room D left */
{ _H6, _H7, -1 } /* room D right */
}
};
static char *int2bin(u32 mask, char *ret)
{
for (int i = 0; i < 32; ++i) {
ret[31-i] = mask & BIT(i)? '1': '0';
}
ret[32] = 0;
return ret;
}
char *cells[] = {
"H1", "H2", "H3", "H4", "H5", "H6", "H7", "BAD",
"A1", "A2", "A3", "A4",
"B1", "B2", "B3", "B4",
"C1", "C2", "C3", "C4",
"D1", "D2", "D3", "D4",
};
static char *int2pos(u32 mask)
{
static char res[1024];
char *p = res;
for (int i = 0; i < 32; ++i) {
if (mask & BIT(i)) {
*p++ = ' ';
strcpy(p, cells[i]);
p += 2;
}
}
return res;
}
typedef enum {
H1 = BIT(_H1), H2 = BIT(_H2), H3 = (_H3), H4 = (_H4),
H5 = (_H5), H6 = (_H6), H7 = (_H7),
A1 = (_A1), A2 = (_A2), A3 = (_A3), A4 = (_A4),
B1 = (_B1), B2 = (_B2), B3 = (_B3), B4 = (_B4),
C1 = (_C1), C2 = (_C2), C3 = (_C3), C4 = (_C4),
D1 = (_D1), D2 = (_D2), D3 = (_D3), D4 = (_D4),
} space_t;
/* Steps to move to hallway
*/
typedef enum {
A1H = 1, A2H = 2, A3H = 3, A4H = 4
} out_t;
/* Mask which disallow moves to hallway
*/
typedef struct {
u32 from, to; /* unused */
uint mask, dist;
} move_t;
/* Steps to move from space outside room to hallway destination
*/
typedef enum {
AH1 = 2, AH2 = 1, AH3 = 1, AH4 = 3, AH5 = 5, AH6 = 7 , AH7 = 8,
BH1 = 4, BH2 = 3, BH3 = 1, BH4 = 1, BH5 = 3, BH6 = 5 , BH7 = 6,
CH1 = 6, CH2 = 5, CH3 = 3, CH4 = 1, CH5 = 1, CH6 = 3 , CH7 = 4,
DH1 = 8, DH2 = 7, DH3 = 5, DH4 = 3, DH5 = 1, DH6 = 1 , DH7 = 2
} steps_t;
/*
* #############
* #ab.c.d.e.fg#
* ###h#i#j#k###
* #l#m#n#o#
* #p#q#r#s#
* #t#u#v#w#
* #########
*/
/* set bits between 2 positions
* setbits(2, 4) -> 0011100
*/
static u32 setbits(int from, int to)
{
u32 ret = 0;
for (int i = from; i < to; ++i)
ret |= BIT(i);
log_f(4, "(%d, %d) = %d\n", from, to, ret);
return ret;
}
static int h2h[][7] = {
{ 2, 1, 1, 3, 5, 7, 8 }, /* A */
{ 4, 3, 1, 1, 3, 5, 6 }, /* B */
{ 6, 5, 3, 1, 1, 3, 4 }, /* C */
{ 8, 7, 5, 3, 1, 1, 2 } /* D */
};
/* get a position from memory pool
*/
static pos_t *get_pos(pos_t *from)
{
pos_t *new;
if (!(new = pool_get(pool_pos)))
return NULL;
if (!from) {
new->amp[0] = new->amp[1] = new->amp[2] = new->amp[3] = 0;
new->moves = new->ok = 0;
new->cost = new->occupied = 0;
} else {
*new = *from;
}
INIT_LIST_HEAD(&new->list);
return new;
}
/* release a position from list
*/
static void free_pos(pos_t *pos)
{
if (pos) {
pool_add(pool_pos, pos);
} else {
log(1, "Fatal bar\n");
exit(1);
}
}
/* push position to stack
*/
static void push_pos(pos_t *pos)
{
if (pos) {
list_add(&pos->list, &pos_queue);
} else {
log(1, "Fatal foo\n");
exit(1);
}
}
/* pop a position from stack
*/
static pos_t *pop_pos()
{
pos_t *pos;
pos = list_first_entry_or_null(&pos_queue, pos_t, list);
if (pos)
list_del(&pos->list);
return pos;
}
static void print_moves(move_t (*moves)[24])
{
int hallway, room;
log(4, "From rooms to hallway\n");
for (room = _A1; room <= _D4; ++room) {
for (hallway = _H1; hallway <= _H7; ++hallway) {
log(4, "%s -> %s ", cells[room], cells[hallway]);
log(4, "dist=%d ", moves[room][hallway].dist);
log(4, "mask=");
log(4, "%s\n", int2pos(moves[room][hallway].mask));
}
}
log(4, "From hallway to rooms\n");
for (hallway = _H1; hallway <= _H7; ++hallway) {
for (room = _A1; room <= _D4; ++room) {
log(4, "%s -> %s ", cells[hallway], cells[room]);
log(4, "dist=%d ", moves[hallway][room].dist);
log(4, "mask=");
log(4, "%s\n", int2pos(moves[hallway][room].mask));
}
}
}
static void mask_print(u32 bits)
{
u32 tmp;
int count;
int rows = popcount32(bits);
if (rows > 4)
rows /= 4;
log(1, "%u: popcount=%d ", bits, popcount32(bits));
bit_for_each32_2(count, tmp, bits) {
log(1, " %d", count);
}
log(1, "\n");
log(1, "#############\n#");
for (int i = _H1; i <= _H7; ++i) { /* hallway */
if (i >= 2 && i <= 5)
log(1, "$");
log(1, "%c", bits & BIT(i)? 'X': '.');
}
log(1, "#\n");
for (int i = 0; i < rows; ++i) {
int pos = 8 + i;
log(1, i? " #": "###");
for (int j = 0; j < 4; ++j) {
log(1, "%c#", bits & BIT(pos + 4 * j)? 'X': '.');
}
log(1, i? "\n": "##\n");
}
log(1, " #########\n");
}
static void burrow_print(pos_t *pos)
{
u32 tmp;
int count;
int rows = popcount32(pos->amp[0]);
log_f(1, "rows=%d moves=%d cost=%lu\n", rows, pos->moves, pos->cost);
for (int i = 0; i < 4; ++i) {
bit_for_each32_2(count, tmp, pos->amp[i]) {
log(1, " %d", count);
}
}
log(1, "\n");
log(1, "#############\n#");
for (int i = _H1; i <= _H7; ++i) { /* hallway */
if (i >= 2 && i <= 5)
log(1, "$");
log(1, "%c",
BIT(i) & pos->amp[A]? 'A':
BIT(i) & pos->amp[B]? 'B':
BIT(i) & pos->amp[C]? 'C':
BIT(i) & pos->amp[D]? 'D': '.');
}
log(1, "#\n");
for (int i = 0; i < rows; ++i) {
int offset = 8 + i;
log(1, i? " #": "###");
for (int j = 0; j < 4; ++j) {
log(1, "%c#",
BIT(offset + 4 * j) & pos->amp[A]? 'A':
BIT(offset + 4 * j) & pos->amp[B]? 'B':
BIT(offset + 4 * j) & pos->amp[C]? 'C':
BIT(offset + 4 * j) & pos->amp[D]? 'D': '.');
//log(4, "%c#", bits & BIT(pos + 4 * j)? 'X': '.');
}
log(1, i? "\n": "##\n");
}
log(1, " #########\n");
}
/* generate possible moves between hallway and rooms
*/
static move_t moves[24][24];
/* calculate distance and move mask for all possible moves
* (room -> hallway ans hallway -> room)
*/
static move_t (*init_moves())[24]
{
int hallway, room, dist, pos;
u32 mask_h, mask_r;
char bin[64];
for (room = _A1; room <= _D4; ++room) {
pos = (room >> 2) - 2;
for (hallway = _H1; hallway <= _H7; ++hallway) {
dist = h2h[pos][hallway] + room % 4 + 1;
log(3, "\ndist(%s, %s) = %d - h2h=%d pos=%d\n", cells[room],
cells[hallway], dist,
h2h[pos][hallway], pos);
/* from rool to hallway */
if (room >> 2 > hallway)
mask_h = setbits(hallway, room >> 2);
else
mask_h = setbits(room >> 2, hallway + 1);
mask_r = setbits(room & ~3, room);
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
log(3, "%s\n", int2pos(mask_r | mask_h));
moves[room][hallway].mask = mask_r | mask_h;
moves[room][hallway].dist = dist;
/* from hallway to room */
if (room >> 2 > hallway)
mask_h = setbits(hallway + 1, room >> 2);
else
mask_h = setbits(room >> 2, hallway);
mask_r = setbits(room & ~3, room + 1);
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
log(3, "%s\n", int2pos(mask_r | mask_h));
moves[hallway][room].mask = mask_r | mask_h;
moves[hallway][room].dist = dist;
}
log(3, "\n");
}
return moves;
}
static pos_t *newmove(pos_t *pos, amphipod_t amp, u32 from, u32 to)
{
int rows = popcount32(pos->amp[0]);
move_t *move = &moves[from][to];
pos_t *newpos;
u64 collision;
log_f(1, "rows=%d amp=%c from=%s to=%s dist=%u ok=%d cost=%lu\n",
rows, amp + 'A',
cells[from], cells[to],
move->dist, pos->ok, move->dist * cost[amp]);
if (pos->ok < 0) {
collision = hash(pos, amp, from, to);
if (!collision) {
log(1, "collision, skipping move :\n");
pos->amp[amp] ^= BIT(from);
pos->amp[amp] |= BIT(to);
burrow_print(pos);
pos->amp[amp] ^= BIT(to);
pos->amp[amp] |= BIT(from);
return NULL;
}
}
if (!(newpos = get_pos(pos)))
return NULL;
newpos->move_list[newpos->moves].from = from;
newpos->move_list[newpos->moves].to = to;
newpos->amp[amp] ^= BIT(from);
newpos->amp[amp] |= BIT(to);
newpos->occupied ^= BIT(from);
newpos->occupied |= BIT(to);
newpos->moves++;
newpos->cost += move->dist * cost[amp];
if (to >= A1) { /* final destination */
newpos->ok++;
newpos->final |= BIT(to);
log(1, "Final destination %s, ok=%d, final=%s\n", cells[to],
newpos->ok, int2pos(newpos->final));
if (newpos->ok == rows * 4) {
log(1, "found solution! cost=%lu\n", newpos->cost);
burrow_print(newpos);
free_pos(newpos);
if (newpos->cost < result) {
result = newpos->cost;
log(1, "New best=%lu moves=%u List:", result, newpos->moves);
for (int i = 0; i < newpos->moves; ++i) {
log(1, " %s-%s", cells[newpos->move_list[i].from],
cells[newpos->move_list[i].to]);
}
log(1, "\n");
}
return NULL;
}
}
burrow_print(newpos);
push_pos(newpos);
log(1, "New position: moves=%d cost=%lu\n", newpos->moves, newpos->cost);
return newpos;
}
/* generate all moves from a given position
*/
static void genmoves(pos_t *pos)
{
amphipod_t amp;
u32 tmp;
int bit;
int rows = popcount32(pos->amp[0]);
log_f(1, "position :\n");
burrow_print(pos);
for (amp = A; amp <= D; ++amp) {
u32 cur = pos->amp[amp];
bit_for_each32_2(bit, tmp, cur) {
char s1[64], s2[64];
int2bin(bit, s1);
int2bin(ROOM, s2);
log(3, "-> %s %d\n %s\n", s1, bit, s2);
if (bit >= _A1) { /* in a room */
if (BIT(bit) & pos->final) {
log(1, "position already ok\n");
continue;
}
/* TODO: already in dest room */
int room = (bit >> 2) - 2;
log(3, "room = %d\n", room);
for (int side = LEFT; side <= RIGHT; ++side) {
int *d = room_exit[room][side];
for (; *d != -1; ++d) {
log(3, "checking %c from %s to %s\n",
amp + 'A', cells[bit], cells[*d]);
move_t *move = &moves[bit][*d];
log(3, "mask=%s dist=%d cost=%lu\n",
int2bin(move->mask, s1), move->dist,
move->dist * cost[amp]);
if (move->mask & pos->occupied) {
log(3, "blocked!\n");
break;
}
newmove(pos, amp, bit, *d);
}
}
} else { /* hallway */
u32 room = rooms[amp], found = 0;
int dest, count = 0, tmp;
char foo[64];
log(1, "%c from %s to %#x (%s)\n", amp + 'A', cells[bit], room,
int2bin(room, foo));
if (room & pos->occupied && !(room & pos->final)) {
log(1, "room is occupied\n");
continue; /* skip current amp pos */
}
log(1, "room is available\n");
bit_for_each32_2(dest, tmp, room) {
move_t *move = &moves[bit][dest];
log(1, " %d(%s) -> %d(%s) : ", bit, cells[bit],
dest, cells[dest]);
if (move->mask & pos->occupied) {
log(1, "blocked\n");
break;
}
log(1, "valid\n");
found = dest;
if (++count >= rows)
break;
}
if (found) {
log(1, "found %s -> %s\n", cells[bit], cells[found]);
newmove(pos, amp, bit, found);
}
}
}
}
return;
}
/* minimal parsing: We just read the 3-5 lines to get
* the amphipods location in side rooms
*/
static char *part2str[] = { " #D#C#B#A#", " #D#B#A#C#" };
static pos_t *read_input(int part)
{
size_t alloc = 0;
ssize_t buflen;
char *buf = NULL;
int line = 0, adjline = 0;
pos_t *pos = get_pos(NULL);
u32 bit;
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
buf[--buflen] = 0;
log(1, "line=%d str=%s\n", line, buf);
if (line == 2 || line == 3) {
if (part == 2 && line == 3) {
for (int i = 0; i < 2; ++i) {
bit = 8 + adjline - 2;
for (int j = 0; j < 4; ++j) {
int amp = part2str[i][j * 2 + 3] - 'A';
pos->amp[amp] |= BIT(bit);
log(3, "setting bit %d to %c\n", bit, amp + 'A');
bit += 4;
}
adjline++;
}
}
bit = 8 + adjline - 2;
for (int i = 0; i < 4; ++i) {
int amp = buf[i * 2 + 3] - 'A';
pos->amp[amp] |= BIT(bit);
log(3, "setting bit %d to %c\n", bit, amp + 'A');
bit += 4;
}
}
line++;
adjline++;
}
pos->occupied = get_occupancy(pos);
free(buf);
return pos;
}
static s64 part1()
{
return 1;
}
static s64 part2()
{
return 2;
}
static int usage(char *prg)
{
fprintf(stderr, "Usage: %s [-d debug_level] [-p part]\n", prg);
return 1;
}
int main(int ac, char **av)
{
int opt, part = 1;
pos_t *pos;
while ((opt = getopt(ac, av, "d:p:")) != -1) {
switch (opt) {
case 'd':
debug_level_set(atoi(optarg));
break;
case 'p': /* 1 or 2 */
part = atoi(optarg);
if (part < 1 || part > 2)
return usage(*av);
break;
default:
return usage(*av);
}
}
if (optind < ac)
return usage(*av);
pool_pos = pool_create("pos", 1024, sizeof(pos_t));
pool_hash = pool_create("hash", 1024, sizeof(hash_t));
zobrist_init();
hash_init();
init_moves();
print_moves(moves);
pos = read_input(part);
zobrist_1(pos);
push_pos(pos);
/*
for (int i = 0; i < 4; ++ i) {
log(1, "------------ %c\n", 'A' + i);
mask_print(pos->amp[i]);
}
*/
mask_print(pos->occupied);
burrow_print(pos);
while ((pos = pop_pos())) {
genmoves(pos);
free_pos(pos);
}
hash_stats();
printf("%s : res=%ld\n", *av, part == 1? part1(): part2());
exit(0);
}