** --- Day 24: Lobby Layout --- Your raft makes it to the tropical island; it turns out that the small crab was an excellent navigator. You make your way to the resort. As you enter the lobby, you discover a small problem: the floor is being renovated. You can't even reach the check-in desk until they've finished installing the /new tile floor/. The tiles are all /hexagonal/; they need to be arranged in a [[https://en.wikipedia.org/wiki/Hexagonal_tiling][hex grid]] with a very specific color pattern. Not in the mood to wait, you offer to help figure out the pattern. The tiles are all /white/ on one side and /black/ on the other. They start with the white side facing up. The lobby is large enough to fit whatever pattern might need to appear there. A member of the renovation crew gives you a /list of the tiles that need to be flipped over/ (your puzzle input). Each line in the list identifies a single tile that needs to be flipped by giving a series of steps starting from a /reference tile/ in the very center of the room. (Every line starts from the same reference tile.) Because the tiles are hexagonal, every tile has /six neighbors/: east, southeast, southwest, west, northwest, and northeast. These directions are given in your list, respectively, as =e=, =se=, =sw=, =w=, =nw=, and =ne=. A tile is identified by a series of these directions with /no delimiters/; for example, =esenee= identifies the tile you land on if you start at the reference tile and then move one tile east, one tile southeast, one tile northeast, and one tile east. Each time a tile is identified, it flips from white to black or from black to white. Tiles might be flipped more than once. For example, a line like =esew= flips a tile immediately adjacent to the reference tile, and a line like =nwwswee= flips the reference tile itself. Here is a larger example: #+BEGIN_EXAMPLE sesenwnenenewseeswwswswwnenewsewsw neeenesenwnwwswnenewnwwsewnenwseswesw seswneswswsenwwnwse nwnwneseeswswnenewneswwnewseswneseene swweswneswnenwsewnwneneseenw eesenwseswswnenwswnwnwsewwnwsene sewnenenenesenwsewnenwwwse wenwwweseeeweswwwnwwe wsweesenenewnwwnwsenewsenwwsesesenwne neeswseenwwswnwswswnw nenwswwsewswnenenewsenwsenwnesesenew enewnwewneswsewnwswenweswnenwsenwsw sweneswneswneneenwnewenewwneswswnese swwesenesewenwneswnwwneseswwne enesenwswwswneneswsenwnewswseenwsese wnwnesenesenenwwnenwsewesewsesesew nenewswnwewswnenesenwnesewesw eneswnwswnwsenenwnwnwwseeswneewsenese neswnwewnwnwseenwseesewsenwsweewe wseweeenwnesenwwwswnew #+END_EXAMPLE In the above example, 10 tiles are flipped once (to black), and 5 more are flipped twice (to black, then back to white). After all of these instructions have been followed, a total of /=10=/ tiles are /black/. Go through the renovation crew's list and determine which tiles they need to flip. After all of the instructions have been followed, /how many tiles are left with the black side up?/ Your puzzle answer was =450=. ** --- Part Two --- The tile floor in the lobby is meant to be a living art exhibit. Every day, the tiles are all flipped according to the following rules: - Any /black/ tile with /zero/ or /more than 2/ black tiles immediately adjacent to it is flipped to /white/. - Any /white/ tile with /exactly 2/ black tiles immediately adjacent to it is flipped to /black/. Here, /tiles immediately adjacent/ means the six tiles directly touching the tile in question. The rules are applied /simultaneously/ to every tile; put another way, it is first determined which tiles need to be flipped, then they are all flipped at the same time. In the above example, the number of black tiles that are facing up after the given number of days has passed is as follows: #+BEGIN_EXAMPLE Day 1: 15 Day 2: 12 Day 3: 25 Day 4: 14 Day 5: 23 Day 6: 28 Day 7: 41 Day 8: 37 Day 9: 49 Day 10: 37 Day 20: 132 Day 30: 259 Day 40: 406 Day 50: 566 Day 60: 788 Day 70: 1106 Day 80: 1373 Day 90: 1844 Day 100: 2208 #+END_EXAMPLE After executing this process a total of 100 times, there would be /=2208=/ black tiles facing up. /How many tiles will be black after 100 days?/ Your puzzle answer was =4059=. Both parts of this puzzle are complete! They provide two gold stars: ** At this point, all that is left is for you to [[/2020][admire your Advent calendar]]. If you still want to see it, you can [[file:24/input][get your puzzle input]]. You can also [Shareon [[https://twitter.com/intent/tweet?text=I%27ve+completed+%22Lobby+Layout%22+%2D+Day+24+%2D+Advent+of+Code+2020&url=https%3A%2F%2Fadventofcode%2Ecom%2F2020%2Fday%2F24&related=ericwastl&hashtags=AdventOfCode][Twitter]] [[javascript:void(0);][Mastodon]]] this puzzle.