2019 day 6 : add structure diagrams (Thanks Emacs' artist-mode !)

This commit is contained in:
2022-09-29 19:41:51 +02:00
parent 0004b2091e
commit e83b690822

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@@ -36,6 +36,39 @@
* @sibling: a list of objects orbiting around @parent
* @child: a list of object orbiting around this object
* @name: the object name
*
* Example: if N1 and N2 orbit around O and S orbits around N1, we will
* have :
* +---------+
* +---->| 0 |<---------+
* | |---------| |
* | | parent |--->NIL |
* | |---------| |
* +-------------------+---->| child |<---------+-----------------+
* | | |---------| | |
* | | | sibling | | |
* | | +---------+ | |
* | | | |
* | +---------+ | | +---------+ |
* | | N1 |<---+-----+ | | N2 | |
* | |---------| | | | |---------| |
* | | parent |----+ | +--| parent | |
* | |---------| | |---------| |
* | +->| child |<---------+----+ NIL<---| child | |
* | | |---------| | | |---------| |
* +-+->| sibling |<---------+----+----------------->| sibling |<---+
* | +---------+ | | +---------+
* | | |
* | +---------+ | |
* | | S | | |
* | |---------| | |
* | | parent |----------+ |
* | |---------| |
* | | child |--->NIL |
* | |---------| |
* +->| sibling |<--------------+
* +---------+
*
*/
typedef struct object {
struct object *parent;
@@ -45,15 +78,42 @@ typedef struct object {
/**
* trie_t - trie node
* @child: array of pointers to node_t children of current node
* @str: current string (for debug)
* @is_object: 1: this is an object, 0 if not
* @data: object data
* @child: array of pointers to trie_t children of current node
* @object: pointer to object data (NULL if node only)
*
* For example, if objects N1, N2, and S exist, the structure will be:
*
* Root trie
* +--------+-------------------------------------+
* | object | 0 | 1 | ... | N | ... | S | ... | Z |
* +--------+---------------+---------------------+
* | | | | |
* v v | | v
* NIL NIL | | NIL
* +----------------------------+ +-----+
* | "N" trie | "S" trie
* | +--------+-------------+ | +--------------------------+
* +-->| object | 0 | ... | Z | +->| object | 0 | 1 | 2 | ... |
* +--------+-------------+ +--------------------------+
* | | | | | | |
* | v v v v | |
* | NIL NIL NIL NIL | |
* | +---------------------------------+ |
* | | +-----------+
* | | "S1" trie | "S2" trie
* | | +------------------+ | +------------------+
* | +-->| object | 0 | ... | +-->| object | 0 | ... |
* | +------------------+ +------------------+
* | | | | |
* | | v | v
* v v NIL v NIL
* +-----------+ +-----------+ +-----------+
* | Object N | | Object S1 | | Object S2 |
* +-----------+ +-----------+ +-----------+
*/
typedef struct trie {
struct trie *child[TRIESIZE];
int is_object;
object_t data;
object_t *object;
} trie_t;
/**
@@ -62,14 +122,15 @@ typedef struct trie {
* @list: next parent
*
* For example, if A orbits around B, which orbits around COM, list will be:
* head -> COM -> B -> A
* head -> COM -> B -> A.
* This is used only in part 2 (to find common ancestor of two objects).
*/
typedef struct {
object_t *object;
struct list_head list;
} parent_t;
static pool_t *pool_tries;
static pool_t *pool_tries, *pool_objects;
static trie_t *trie_get(trie_t *parent, char *name, int pos)
{
@@ -78,7 +139,7 @@ static trie_t *trie_get(trie_t *parent, char *name, int pos)
if ((trie = pool_get(pool_tries))) {
for (int i = 0; i < TRIESIZE; ++i)
trie->child[i] = NULL;
trie->is_object = 0;
trie->object = NULL;
if (parent)
parent->child[c2index(name[pos])] = trie;
}
@@ -99,14 +160,14 @@ static trie_t *trie_find(trie_t *root, char *name)
static object_t *object_find(trie_t *root, char *name)
{
trie_t *trie = trie_find(root, name);
if (!trie->is_object) {
trie->data.parent = NULL;
trie->is_object = 1;
strcpy(trie->data.name, name);
INIT_LIST_HEAD(&trie->data.child);
INIT_LIST_HEAD(&trie->data.sibling);
if (!trie->object) {
trie->object = pool_get(pool_objects);
trie->object->parent = NULL;
strcpy(trie->object->name, name);
INIT_LIST_HEAD(&trie->object->child);
INIT_LIST_HEAD(&trie->object->sibling);
}
return &trie->data;
return trie->object;
}
static int part1(object_t *object, int depth)
@@ -200,11 +261,13 @@ int main(int ac, char **av)
return usage(*av);
pool_tries = pool_create("tries", 1024, sizeof(trie_t));
pool_objects = pool_create("objects", 1024, sizeof(object_t));
trie_t *root = trie_get(NULL, NULL, 0);
parse(root);
printf("%s : res=%d\n", *av,
part == 1 ? part1(object_find(root, "COM"), 0) :
part2(root, "YOU", "SAN"));
pool_destroy(pool_tries);
pool_destroy(pool_objects);
exit (0);
}