messy/bloaty/slow version working for example & input

This commit is contained in:
2022-04-02 17:35:39 +02:00
parent 9a0d7a2ca7
commit aa0f475b17

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@@ -29,20 +29,24 @@ static const u64 cost[] = {
1, 10, 100, 1000
};
#define FORBIDDEN 0x1FD57FD57FFFFFUL
#define ALLOWED (~FORBIDDEN)
#define HALLWAY 0x7F /* 0x000001111111 */
#define ROOM_A 0xF00 /* 0x111100000000*/
#define ROOM_B 0xF000 /* 0x1111000000000000*/
#define ROOM_C 0xF0000 /* 0x11110000000000000000*/
#define ROOM_D 0xF00000 /* 0x111100000000000000000000*/
#define ROOM 0xFFFF00
#define _HALLWAY 0x7F /* 0x000001111111 */
#define _ROOM_A 0xF00 /* 0x111100000000*/
#define _ROOM_B 0xF000 /* 0x1111000000000000*/
#define _ROOM_C 0xF0000 /* 0x11110000000000000000*/
#define _ROOM_D 0xF00000 /* 0x111100000000000000000000*/
#define _ROOM 0xFFFF00
#define BIT(c) (1 << (c))
#define RAND_SEED 1337 /* seed for random generator */
static u32 rooms[4] = { ROOM_A, ROOM_B, ROOM_C, ROOM_D };
static u32 rooms[4] = { _ROOM_A, _ROOM_B, _ROOM_C, _ROOM_D };
static u64 result = -1;
typedef struct {
u32 from, to;
} move_t;
typedef struct pos {
u32 amp[4]; /* bitboards */
int moves;
@@ -51,15 +55,15 @@ typedef struct pos {
u32 final; /* 1 if final destination */
int ok; /* amphipods in correct place */
u64 zobrist; /* for zobrist_2() */
struct {
u32 from, to;
} move_list[64];
move_t moves_list[64];
struct list_head list;
} pos_t;
typedef struct hash {
u64 zobrist; /* zobrist hash */
u32 amp[4];
move_t moves_list[64];
int moves;
struct list_head list;
} hash_t;
@@ -154,6 +158,11 @@ static hash_t *get_hash(pos_t *pos)
return NULL;
for (int i = 0; i < 4; ++i)
new->amp[i] = pos->amp[i];
/* copy moves list
*/
for (int i = 0; i < 64; ++i)
new->moves_list[i] = pos->moves_list[i];
INIT_LIST_HEAD(&new->list);
return new;
}
@@ -197,9 +206,12 @@ static u64 hash(pos_t *pos, int amp, u32 from, u32 to)
if (amp_tmp[0] == cur->amp[0] &&
amp_tmp[1] == cur->amp[1] &&
amp_tmp[2] == cur->amp[2] &&
amp_tmp[3] == cur->amp[3])
amp_tmp[3] == cur->amp[3]) {
log(1, "zobrist collision for same positions\n");
return 0;
log(1, "zobrist collision for different positions\n");
} else {
log(1, "zobrist collision for different positions\n");
}
}
}
hasht[val].count++;
@@ -208,6 +220,9 @@ static u64 hash(pos_t *pos, int amp, u32 from, u32 to)
cur->zobrist = zobrist;
cur->amp[amp] ^= BIT(from);
cur->amp[amp] |= BIT(to);
cur->moves_list[cur->moves].from = from;
cur->moves_list[cur->moves].to = to;
cur->moves++;
list_add(&cur->list, &hasht[val].list);
return zobrist;
@@ -237,6 +252,15 @@ typedef enum {
_D1, _D2, _D3, _D4, /* 20-23 */
} _space_t;
#define HALLWAY(b) ((b) & _HALLWAY)
#define ROOM(b) ((b) & _ROOM)
#define IN_HALLWAY(c) ((int)(c) >= _H1 && (int)(c) <= _H7)
#define IN_ROOM(c) (((int)(c) >= _A1 && (int)(c) <= _A4) || \
((int)(c) >= _B1 && (int)(c) <= _B4) || \
((int)(c) >= _C1 && (int)(c) <= _C4) || \
((int)(c) >= _D1 && (int)(c) <= _D4))
#define LEFT 0
#define RIGHT 1
@@ -255,8 +279,10 @@ static s32 room_exit[4][2][6] = {
}
};
static char *int2bin(u32 mask, char *ret)
static char *int2bin(u32 mask)
{
static char ret[64];
for (int i = 0; i < 32; ++i) {
ret[31-i] = mask & BIT(i)? '1': '0';
}
@@ -305,9 +331,8 @@ typedef enum {
/* Mask which disallow moves to hallway
*/
typedef struct {
u32 from, to; /* unused */
uint mask, dist;
} move_t;
} possible_move_t;
/* Steps to move from space outside room to hallway destination
*/
@@ -400,7 +425,7 @@ static pos_t *pop_pos()
return pos;
}
static void print_moves(move_t (*moves)[24])
static void print_moves(possible_move_t (*moves)[24])
{
int hallway, room;
@@ -456,11 +481,42 @@ static void mask_print(u32 bits)
log(1, " #########\n");
}
static void burrow_print_flat(pos_t *pos)
{
int rows = popcount32(pos->amp[0]);
log_f(1, "rows=%d moves=%2d cost=%6lu: ", rows, pos->moves, pos->cost);
for (int i = _H1; i <= _H7; ++i) { /* hallway */
if (i >= 2 && i <= 5)
log(1, "$");
log(1, "%c",
BIT(i) & pos->amp[A]? 'A':
BIT(i) & pos->amp[B]? 'B':
BIT(i) & pos->amp[C]? 'C':
BIT(i) & pos->amp[D]? 'D': '.');
}
for (int i = 0; i < rows; ++i) {
int offset = 8 + i;
log(1, " ");
for (int j = 0; j < 4; ++j) {
log(1, "%c",
BIT(offset + 4 * j) & pos->amp[A]? 'A':
BIT(offset + 4 * j) & pos->amp[B]? 'B':
BIT(offset + 4 * j) & pos->amp[C]? 'C':
BIT(offset + 4 * j) & pos->amp[D]? 'D': '.');
}
}
log(1, "\n");
}
static void burrow_print(pos_t *pos)
{
u32 tmp;
int count;
int rows = popcount32(pos->amp[0]);
log_f(1, "rows=%d moves=%d cost=%lu\n", rows, pos->moves, pos->cost);
for (int i = 0; i < 4; ++i) {
bit_for_each32_2(count, tmp, pos->amp[i]) {
@@ -499,16 +555,15 @@ static void burrow_print(pos_t *pos)
/* generate possible moves between hallway and rooms
*/
static move_t moves[24][24];
static possible_move_t moves[24][24];
/* calculate distance and move mask for all possible moves
* (room -> hallway ans hallway -> room)
*/
static move_t (*init_moves())[24]
static possible_move_t (*init_moves())[24]
{
int hallway, room, dist, pos;
u32 mask_h, mask_r;
char bin[64];
for (room = _A1; room <= _D4; ++room) {
pos = (room >> 2) - 2;
@@ -524,8 +579,8 @@ static move_t (*init_moves())[24]
else
mask_h = setbits(room >> 2, hallway + 1);
mask_r = setbits(room & ~3, room);
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h));
log(3, "%s\n", int2pos(mask_r | mask_h));
moves[room][hallway].mask = mask_r | mask_h;
moves[room][hallway].dist = dist;
@@ -536,8 +591,8 @@ static move_t (*init_moves())[24]
else
mask_h = setbits(room >> 2, hallway);
mask_r = setbits(room & ~3, room + 1);
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r, bin));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h, bin));
log(5, "\tmask_r=%d <%s>", mask_r, int2bin(mask_r));
log(5, "\tmask_h=%d <%s>\n", mask_h, int2bin(mask_h));
log(3, "%s\n", int2pos(mask_r | mask_h));
moves[hallway][room].mask = mask_r | mask_h;
moves[hallway][room].dist = dist;
@@ -551,66 +606,74 @@ static move_t (*init_moves())[24]
static pos_t *newmove(pos_t *pos, amphipod_t amp, u32 from, u32 to)
{
int rows = popcount32(pos->amp[0]);
move_t *move = &moves[from][to];
possible_move_t *move = &moves[from][to];
pos_t *newpos;
u64 collision;
u32 bit_from = BIT(from), bit_to = BIT(to);
log_f(1, "rows=%d amp=%c from=%s to=%s dist=%u ok=%d cost=%lu\n",
rows, amp + 'A',
cells[from], cells[to],
move->dist, pos->ok, move->dist * cost[amp]);
/*
if ((IN_HALLWAY(from) && !IN_ROOM(to)) ||
(IN_ROOM(from) && !IN_HALLWAY(to)) ||
(HALLWAY(bit_from) && !ROOM(bit_to)) ||
(ROOM(bit_from) && !HALLWAY(bit_to))) {
log(1, "BUG genmove!\n");
}
*/
if (pos->cost + move->dist * cost[amp] >= result)
return NULL;
if (pos->ok < 6) {
if (pos->ok < 7) {
collision = hash(pos, amp, from, to);
if (!collision) {
log(1, "collision, skipping move :\n");
pos->amp[amp] ^= BIT(from);
pos->amp[amp] |= BIT(to);
burrow_print(pos);
pos->amp[amp] ^= BIT(to);
pos->amp[amp] |= BIT(from);
return NULL;
log(1, "collision, skipping move : ");
pos->amp[amp] ^= bit_from;
pos->amp[amp] |= bit_to;
burrow_print_flat(pos);
pos->amp[amp] ^= bit_to;
pos->amp[amp] |= bit_from;
//return NULL;
}
}
if (!(newpos = get_pos(pos)))
return NULL;
newpos->move_list[newpos->moves].from = from;
newpos->move_list[newpos->moves].to = to;
newpos->amp[amp] ^= BIT(from);
newpos->amp[amp] |= BIT(to);
newpos->occupied ^= BIT(from);
newpos->occupied |= BIT(to);
newpos->amp[amp] ^= bit_from;
newpos->amp[amp] |= bit_to;
newpos->occupied ^= bit_from;
newpos->occupied |= bit_to;
newpos->moves_list[newpos->moves].from = from;
newpos->moves_list[newpos->moves].to = to;
newpos->moves++;
newpos->cost += move->dist * cost[amp];
if (to >= A1) { /* final destination */
if (HALLWAY(bit_from)) { /* from hallway */
newpos->ok++;
newpos->final |= BIT(to);
log(1, "Final destination %s, ok=%d, final=%s\n", cells[to],
newpos->ok, int2pos(newpos->final));
if (newpos->ok == rows * 4) {
log(1, "found solution! cost=%lu\n", newpos->cost);
burrow_print(newpos);
free_pos(newpos);
if (newpos->cost < result) {
result = newpos->cost;
log(1, "New best=%lu moves=%u List:", result, newpos->moves);
for (int i = 0; i < newpos->moves; ++i) {
log(1, " %s-%s", cells[newpos->move_list[i].from],
cells[newpos->move_list[i].to]);
log(1, " %s-%s", cells[newpos->moves_list[i].from],
cells[newpos->moves_list[i].to]);
}
log(1, "\n");
}
free_pos(newpos);
return NULL;
}
}
burrow_print(newpos);
burrow_print_flat(newpos);
push_pos(newpos);
log(1, "New position: moves=%d cost=%lu\n", newpos->moves, newpos->cost);
return newpos;
@@ -630,10 +693,7 @@ static void genmoves(pos_t *pos)
for (amp = A; amp <= D; ++amp) {
u32 cur = pos->amp[amp];
bit_for_each32_2(bit, tmp, cur) {
char s1[64], s2[64];
int2bin(bit, s1);
int2bin(ROOM, s2);
log(3, "-> %s %d\n %s\n", s1, bit, s2);
log(3, "toto -> %s %d\n", int2bin(bit), bit);
if (bit >= _A1) { /* in a room */
if (BIT(bit) & pos->final) {
@@ -648,9 +708,9 @@ static void genmoves(pos_t *pos)
for (; *d != -1; ++d) {
log(3, "checking %c from %s to %s\n",
amp + 'A', cells[bit], cells[*d]);
move_t *move = &moves[bit][*d];
possible_move_t *move = &moves[bit][*d];
log(3, "mask=%s dist=%d cost=%lu\n",
int2bin(move->mask, s1), move->dist,
int2bin(move->mask), move->dist,
move->dist * cost[amp]);
if (move->mask & pos->occupied) {
log(3, "blocked!\n");
@@ -663,17 +723,16 @@ static void genmoves(pos_t *pos)
} else { /* hallway */
u32 room = rooms[amp], found = 0;
int dest, count = 0, tmp;
char foo[64];
log(1, "%c from %s to %#x (%s)\n", amp + 'A', cells[bit], room,
int2bin(room, foo));
int2bin(room));
if (room & pos->occupied && !(room & pos->final)) {
log(1, "room is occupied\n");
continue; /* skip current amp pos */
}
log(1, "room is available\n");
bit_for_each32_2(dest, tmp, room) {
move_t *move = &moves[bit][dest];
possible_move_t *move = &moves[bit][dest];
log(1, " %d(%s) -> %d(%s) : ", bit, cells[bit],
dest, cells[dest]);
if (move->mask & pos->occupied) {
@@ -743,10 +802,22 @@ static pos_t *read_input(int part)
/* check if some amphipods are already in correct place
*/
for (int room = 0; room < 4; ++room) {
for (int cell = 3; cell >= 0; ++cell) {
u32 mask = pos->amp[8 + room * 4] + pos;
//if (mask && mask & rooms[cell])
u32 mask = pos->amp[room];
if (mask & rooms[room]) {
log(1, "found amp %c in room %d\n", room + 'A', room);
mask &= rooms[room];
int room1 = 8 + room * 4;
for (int cell = part * 2 - 1; cell >= 0; --cell) {
if (BIT(room1 + cell) & mask) {
log(1, " -> Match for cell %d\n", cell + 1);
pos->final |= BIT(room1 + cell);
pos->ok++;
} else {
log(1, " -> No Match for cell %d\n", cell + 1);
break;
}
//if (mask && mask & rooms[cell])
}
}
}